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Games - Action Half-Life


Action Half-Life is a mod for the award-winning first-person shooter computer game Half-Life. It strives to simulate action movies, especially those directed by John Woo. It was developed by the 'A-Team', led by Dwayne 'Oddjob' Douglass. It has had several lead programmers, but Stuart 'Payback' Crouch is the current one. Action Half -Life had several beta versions before being released as version 1.0.

Action HL has several rare features. First, it has a stunt system similar to the one found in Max Payne. Note, Action beta 3.0 had these stunts long before Max Payne was released. It was also the first Half-Life mod to feature akimbo
pistols. Furthermore, it pioneered several graphic enhancements to the Half-Life engine, including the visible laser sight and wall debris. In addition to the usual Deathmatch and Team vs Team, it also has a round based game-mode called "Last Man Standing" which can be described as either Deathmatch without respawing or Teamplay with everyone on their own team. Note, Unreal Tournament also has a game-mode called "Last Man Standing", but normally the players are able to respawn a few times. UT LMS with only one life would be equivalent to AHL LMS.

Also, unlike other mods, it has support for single player mod. In it, the player can execute an Adrenaline Rush mode, which is basically Bullet Time.

Currently, Action Half-Life is being maintained by a group of fans called the Ministry of Action. They are developing fan-made updates to AHL version 1, called Director's Cuts. While these updates aren't supported by the A-Team themselves, Ministry of Action has been given the A-Team's blessing.

Action Half-Life is considered to be the second official mod in the "Action" series. The first was Action Quake 2
and the third was Action Unreal Tournament 2004.

Weapons

Action Half-Life has these weapons:
  • Kung Fu
Kung Fu is your basic melee attack. You can punch with your fists or you can perform a variety of kicks. The secondary fire performs a spin-kick, and pressing jump and stunt simultaneously while standing still performs a jump-kick.

  • Throwing Knife
Every player comes equipped with at least one throwing knife, which can be thrown or used as a back-up melee weapon. Throwing a knife takes timing a precision, and because knives take time to travel through air, a knife user must lead their target. However, a thrown knife does a substantial amount of damage, and usually kills with a single hit. It is not possible to throw knives while diving unless the knife was already pulled back before a dive is made.

  • Grenade
The grenade is a popular item on populated servers. It has a large blast radius, and can be set for short range, medium range, and long range tosses. If the grenade pin is pulled by accident, use of the +weapon command will place the pin back into the grenade.

  • Beretta
The Beretta is the most common pistol in AHL. It is blessed with a high ammo count and decent accuracy values, and a very short reload, which make it popular amongst new players. However, it is plagued by poor penetration and low damage. The Beretta can be held akimbo, with one Beretta in each hand. The Beretta can be fired in semi-automatic mode for more precise shooting, or automatic mode to put more bullets into the air.

  • Colt 1911
Another often used weapon, the "Golden Colts" (resembling the ones used by Nicholas Cage in Face/Off) fire the powerful .45 ACP round. While on par with the Beretta in terms of accuracy, the 1911's small magazine means that the user will expend their rounds in a short amount of time.

  • Colt SAA
Used by the famous John Wayne, the Colt SAA is a single action revolver that fires .45 Colt rounds. The SAA has the longest reloading time of all of the pistols because rounds must be loaded one at a time. However, unlike magazine pistols like the 1911 or Beretta, remaining ammunition within the gun isn't lost during a reload. The SAA can be quickly fired by fanning the hammer, sacrificing accuracy for speed. While the single SAA is highly inaccurate, the akimbo SAAs are the exact opposite.

  • Desert Eagle
One of two high caliber pistols, the Desert Eagle is the most powerful of the three semi-automatic pistols. The Desert Eagle's high caliber round guarantees excellent penetration, but its downfalls are long draw time, high amount of recoil and small magazine capacity. In the right hands, the Desert Eagle is a very formidable weapon.

  • .44 Magnum
The .44 Magnum is the single most powerful pistol in the whole game, beating out the Desert Eagle by a small margin. The Magnum, like the SAA, takes more time to reload than the semi-automatic pistols. However, unlike the SAA, the Magnum is incredibly accurate. If coupled with a laser sight, the Magnum can serve as a makeshift sniper rifle. However, this weapon takes a steady hand to shoot.

[ Visit the complete Wikipedia entry for Action Half-Life ]


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