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Games - Airport problem


In mathematics and especially game theory, the airport problem is a type of fair division problem in which it is decided how to distribute the cost of an airport runway among different players who need runways of different lengths. The problem was introduced by S. C. Littlechild and G. Owen in 1973.

Littlechild and Owen's proposed solution is:

# Divide the cost of catering for the smallest type of aircraft equally among the number of landings of all aircraft # Divide the incremental cost of catering for the second smallest type of aircraft (above the cost of the smallest type) equally among the number of landings of all but the smallest type of aircraft. Continue thus until finally the incremental cost of the largest type of aircraft is divided equally among the number of landings made by the largest aircraft type.

The authors note that the resulting set of landing charges is the Shapley value
for an appropriately defined game.

[ Visit the complete Wikipedia entry for Airport problem ]


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