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| Antichess, also called losing chess, loser's chess, zero chess, giveaway chess, and suicide chess, is a chess variant in which the objective is to lose all of your pieces. The most widely played variation, as described in the book Popular Chess Variants by D.B. Pritchard, is described below. The rules of the game are the same as those of chess except for the following additional rules:
Because of the forced capture rule, antichess games often involve long sequences of forced captures by one player. This means that a minor mistake can ruin the whole game. Losing openings include 1.b4, 1.d3, 1.d4, 1.e4, 1.f4, 1.h3, 1.h4, 1.Nf3 and 1.Nc3 (algebraic chess notation). Some of these openings took months of computer time to solve, but the wins against 1.d3, 1.d4, and 1.e4 consist of a single series of forced captures, and can be played from memory by most experienced players. See also: chess terminology. Other names for the game
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