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Boot Hill is a western role-playing game designed by Brian Blume and Gary Gygax. It was TSR's second role-playing game, not long after Dungeons and Dragons.SystemBoot Hill has been both praised and criticised for focusing on gunfighting. The first edition was specifically marketed as a miniatures combat game, but even in the later editions, most of the rules are combat resolution, with relatively little setting or social interaction rules. Combat could be short and deadly, with death often coming from a single gunshot. With no levels, player characters were as easily killed as non-player characters. There were also no non-human enemies, or alignment rules, as in "Dungeons and Dragons", making the difference between the "good guys" and "bad guys" a matter of interpretation or choice.It was one of the first games to only (or mostly) use ten-sided dice, either summed, such as 2d10 for characteristics, or as percentile dice, for skill resolution. Publications
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