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The computer and video game industry (formally referred to as interactive entertainment and generally as the games industry) is the economic sector involved with the development, marketing and sale of video and computer games. It encompasses dozens of job disciplines and employs thousands of people worldwide.OverviewOnce a niche market and considered by some as a curiosity in the mid-1970s, the video game industry took in about USD$31 billion worldwide in 2004. Contrary to the popular belief, the video game industry is not bigger than Hollywood. The US film industry as a whole made about $44 billion in the same year, and the worldwide film industry is worth an estimated $200 billion per year. Game industry figures also include the sales of hardware, which skews the data favorably in popular comparisons, but in fact software sales account for less than 20 billion dollars per year worldwide, showing the game industry is about 10-12% of the size and worth of the film industry.The modern computing world owes many modern computing innovations to the game industry. The following computing elements owe their lineage and development to the game industry:
DisciplinesThe game industry employs those experienced in other traditional businesses, but some have experience tailored to the game industry. For example, many recruiters target just game industry professionals. Some of the disciplines specific to the game industry include: Most of these professionals are employed by video game developers or video game publishers. However, many hobbyists also produce computer games and sell them commercially.HistoryThe emergence of the video game industry can be traced to Pong in 1971—the first widely available video game. From this point, the video and computer game industry formed into a hobby culture in the late 1970s when personal computers just began to become widely available. The industry grew along with the advancement of computing technology, and often drove that advancement. Today, the video game industry is a juggernaut of development; profit still drives technological advancement which is then used by other industry sectors. Though maturing, the video game industry is still very volatile, with third-party video game developers quickly cropping up and, just as quickly, going out of business.EconomicsThe video game industry faces unique financial strains as it attempts to fairly compensate its talent and at the same time, turn a profit significant enough to fund the development of future titles, with the result that the game developer, the traditional source of new games, is essentially dying out or being incorporated into larger publishers. As with many other media, the game industry is mid-way through a phase of consolidation and vertical integration as a reaction to spiralling costs. This climate has also given birth to vibrant Indie Game Developers comprising of tiny companies trying to use the internet rather than traditional retail channels to reach an audience.[ Visit the complete Wikipedia entry for Computer and video game industry ] | Searches on eBay |
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