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In the Role-playing game Mage: The Ascension, the term Craft refers to a fictional society. It particularly to an esoteric society not part of a formal alliance of like societies. Also known as Disparates, these groups count mages among their members, though most have members in the mundane human population as well. Each Craft is different, following its own rules, and Crafts vary in size enormously, from having only a few dozen members to have thousands (though as the size of the Craft increases, the proportion who are Awakened mages tends to decrease).CraftsThese societies exist in the contemporary World of Darkness, though some are expected to fall or change during the so-called 'Time of Judgement.'Ahl-i-batinKnown as the subtle ones, One of the nine original Traditions, the Ahl-i-batin are masters of spatial and informational magic, using ancient arabic numerology, high mathematics, and Islamic ritual as their paradigm. Withdrawing from the Traditions without giving clear reason,but most likly due to technocratic encrouchment forcing them to fight on a more local scale. They exist in the present but are well-concealed.Bata'aPractitioners of voodoo, Santeria, and other related religions, this strong affiliation of mages, hedge mages, faith healers, and worshippers is the largest society of magic users to never have entered a formal alliance. Powerful in New Orleans, the Caribbean, and West Africa, they maintain an active front in support of their neighborhoods, traditions, and culture.Go Kamisori GamaThis group is the modern evolution of the group known as the ninjas of feudal Japan. Having discarded the extreme physical conditioning, unusual weapons, and formal allegiance to the Emperor, they act as a group of socially invisible spies, assassins, and operatives who use a strictly minimalist magical paradigm.Hem-Ka SobkWorshippers of the Egyptian god Sobek, this craft exists in the poorest places in Egypt. Practicing their religion with possibly delusional fervor, they are insular, xenophobic, and often violent in their approach to others, living a lifestyle that has not changed in hundreds of years.Hollow OnesAre now considered one of the Traditions, the Hollow Ones have no common magical paradigm, and are instead unified by the subculture they belong to. Thought to have evolved from groups of iconoclastic dilletants in the 1920s, they have embraced modern goth subcultures. Lacking a unifying philosophy, they have the ability to master any sphere of magick and or apprentice under any tradition.Kopa LoeiMade up of various kahunas and shamans across the Pacific Ocean, this loose alliance of mages keep the traditional religions of the Pacific Islands alive while working behind the scenes to support their communities. This particularly adaptive group focuses on retaining culture while simultaneously accepting new improvements in quality of life, adapting to the modern day.Lions of ZionA formal society of mages practicing Kabbalistic magic, these conservatives currently work on a local scale to protect the interests of Israel. Withdrawn and philosophical, the Lions have seen no formal restructuring to their hierarchy in centuries, despite the historical recency of Israel's formation as a country.Sisters of HippolytaThis extended family is an all-female society of peaceful mages who do not take part in the large-scale politics of many Crafts, Traditions, or Conventions. Practicing a tradition of magic dating back to the Amazons, the Sisters keep to themselves, leaving their enclaves to lend their support to women's groups.Sons of TengriThis group maintains the traditional practices of the ancient Mongols and venerate Tengri as the highest of all deities, identifying him as the true identity of the God of monotheistic religions. Based in Mongolia, the Sons work to keep their faith alive in western China and other regions once beloning to the Mongol Empire.Tai Hoi LiThis mysterious group makes its home in the hundreds of miles of tunnel below urban Vietnam that were dug during French colonialism and the Vietnam War. Made up almost exclusively of the abject poor, this Craft seems to have no formal hierarchy or clear ambitions, and may be a cult of personality for its unnamed leader.[ Visit the complete Wikipedia entry for Crafts (World of Darkness) ] | Searches on eBayRelated searches on eBay |
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