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The Dragons of Pern are a fictional race created by Anne McCaffrey as an integral part of the science fiction world depicted in her Dragonriders of Pern novels.

In creating the Pern setting, McCaffrey set out to subvert the cliches associated with dragons in European mythology and in modern fantasy fiction. Pernese dragons are similar to traditional Western dragons in physical appearance and in the fact that they can breathe fire, but the resemblance ends there. Unlike most dragons in previous Western literature, Pernese dragons are entirely friendly to humanity. Furthermore, they are not magical at all. Instead, they are a heavily genetically modified species based on one of Pern's native life-forms, the fire-lizard.

History

The race was intentionally designed to fight Thread after it first caught the human colonists on Pern unawares, with devastating results. Geneticist Kitti Ping Yung designed the dragons by manipulating the genetic code of the indigenous fire-lizards that had been pets of the colonists. The dragons were named after their resemblance to Western dragons from the legends of old Earth. Later genetic manipulation by Ping's daughter, Wind Blossom Ping, also resulted in the watch-whers, ungainly creatures who bore a slight resemblance to dragons, in an attempt to "perfect" the dragons' design. The watch-whers are, however, much more useful than they appear.

Physiology

Dragons are carnivorous, oviparous, warm-blooded creatures. Like all of Pern's native large fauna, they have six limbs - four feet and two wings. Their blood is copper-based and green in color. They have multifaceted eyes that change color depending on the dragon's mood. Unlike the dragons of Terran legend, they have smooth, leathery skin rather than scales.

Kitti Ping designed the dragons to gradually increase in size with each generation. The dragons of the first Hatching were not much bigger than horses. The largest Pernese dragon on record, Ramoth, hatched twenty-five centuries later and (according to the novel All the Weyrs of Pern) was roughly three times the size of the largest first-generation dragons. (The Dragonlover's Guide to Pern, written by Jody Lynn Nye with input from Anne McCaffrey, lists Ramoth's total length as forty-five meters; however, this contradicts a number of references in the novels, and the book contains several other obvious errors. It is likely that "forty-five meters" is a mistake for "forty-five yards".) Newly hatched dragons are the size of very large dogs or very small ponies, and reach their full size after eighteen months. Because young dragons grow so fast, their riders must regularly apply oil to their hides to prevent the skin from cracking or drying out.

Like their fire-lizard ancestors, dragons can breathe fire by chewing a phosphine-bearing rock called "firestone," which reacts with an acid in a special stomach-like organ. This forms a volatile gas that can be exhaled at will and ignites upon contact with air. The flame is used to burn Thread from the sky before it reaches the ground.

Psychic abilities

Despite their relatively low intelligence, fire-lizards communicate through a form of weak telepathy. They also imprint on the first individual who feeds them after they hatch, creating a telepathic bond with them; the Pernese call this phenomenon "Impression". In creating dragons, Kitti Ping intensified the creatures' telepathy and gave them a strong instinctive drive to Impress to a human. Upon hatching, each dragonet chooses one of the humans present and Impresses to that person; from that moment on, the pair are in a constant state of telepathic contact for as long as they both live. Dragons also use telepathy to communicate with each other and with fire-lizards. They are capable of speaking telepathically to humans besides their own riders, but most are disinclined to do so except under unusual circumstances.

Dragons and fire-lizards can also teleport. They do this by briefly entering a hyperspace dimension known as between. Humans experience between as an extremely cold, airless, black void. After spending no more than eight seconds in between, the dragon or fire-lizard can re-emerge anywhere on Pern, along with any passengers or cargo they carried. This ability evolved in fire-lizards as a defense against Thread; not only does it allow them to quickly escape from Threadfall, but the intense cold of between kills any Thread that has already burrowed into them. If a dragon attempts to teleport without a clear mental image of the place where they intend to reappear, they can simply fail to emerge from between.

Going between allows dragons to travel through time as well as space, as long as they have a clear picture of what a particular place looked like (or will look like) at the desired time. However, the practice is highly dangerous to both dragon and rider and is severely restricted. Existing in two places at once for extended periods of time, or in close proximity, causes severe weakness and psychological disturbance for humans. In addition, while teleporting through space always takes the same amount of time, when a dragon travels through time, the amount of time they spend in between increases depending on how long ago or how far in the future the destination is. Thus, travelling to remote times poses severe dangers from hypothermia and oxygen deprivation.

[ Visit the complete Wikipedia entry for Dragons (Pern) ]


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