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Sony's Dual Analog Controller (SCPH-1150 in Japan, SCPH-1180 in the United States and SCPH-1180e in Europe) is Sony's first attempt at a handheld analog controller for the PlayStation, and the predecessor to Sony's more popular DualShock and DualShock 2 controllers. Their first official analog controller was the Analog Joystick (SCPH-1110), unofficially referred to as the "Flightstick."HistoryThe Dual Analog Controller was released in Japan in 1997 to coincide with the Japanese releases of Tobal 2 and Bushido Blade. It was advertised as allowing for more precise and fluid control of the games' fighters. Also, the controller's Japan-exclusive rumble feature added to the realism (at this point, only one rumble motor was used, unlike the dual motors that power the DualShock). It was released later in that year, sans vibration capabilities, to the U.S. and European markets to work with Sony's own Rally Cross, but was not advertised.Namco had already released an analog controller for PlayStation called NeGcon. It should be noted that NeGcon-compatible games like WipEout and Ridge Racer were not compatible with the analog modes of the Dual Analog Controller or DualShock, however they could still be played with the controllers' standard digital modes. One exception to this rule is Need For Speed II, which accepts analog control from both NegCon as well as any Dual Analog controllers. Fans of a smaller form factor, Japanese gamers complained that the longer grips made the controller too large to be comfortable and the lack of a rumble feature in the U.S. and European models are the most commonly cited reasons that Sony decided to end production of this controller and redesign it. The Dual Analog Controller was discontinued in both markets in 1998 to be replaced by the DualShock, although a number of gamers still regard it as the better gamepad, mostly due to its longer hand grips and ridged shoulder buttons. FeaturesIf a game was compatible with the Dual Analog Controller, the player would be able to press the "Analog" button located between the analog sticks to activate the analog mode. This was indicated by a red LED. If a game was not analog-compatible, and was switched to analog mode, it simply wouldn't register any button presses or, in some cases, the PlayStation would consider the controller to be detatched.The abilitiy to emulate Sony's own Analog Joystick (by pressing the "Analog" button a second time to reveal a green LED, this was commonly referred to as "Flightstick Mode"), provided a less expensive alternative to the Analog Joystick and retailed for an average of $35 compared to the Analog Joystick's retail price of $70. MechWarrior 2, Ace Combat 2, Descent Maximum, and Colony Wars were among the short list of "Flightstick" compatible games. Distinguishing FeaturesThe Dual Analog Controller features several aspects that remain unique only to it, and were scrapped or redesigned for the release of Sony's DualShock controller.
RarityIt is nearly impossible to find a Dual Analog Controller for sale, even in the used market. Auction sites, like ebay, rarely have even one available and, due to its extreme scarcity, most sellers don't know the difference between the Dual Analog Controller and the DualShock and commonly mistake the former for the latter in item descriptions.[ Visit the complete Wikipedia entry for Dual Analog Controller ] | Searches on eBay |
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