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| The EyeToy is a color digital camera device for the PlayStation 2 similar to a webcam. The technology uses computer vision to process images taken by the camera. This allows players to interact with games using motion, colour detection and also, through the in-built microphone, sound. The camera is manufactured by Logitech, although newer Eye Toys are manufactured by Nam Tai. The camera is mainly used for playing Eye Toy games developed by Sony and other companies. It is not intended for use as a normal PC camera, although some people have developed unofficial drivers for it HistoryThe EyeToy was originally thought of by Dr Richard Marks, who had the idea of connecting a web camera to a PlayStation 2 and using it to play games with. The idea of using cameras in games is not new, as used previously in many arcade games and toys such as the Game Boy Camera, but with the resolution of modern cameras and the processing power of the PlayStation 2 there were new ideas possible. The idea was taken up by S.C.E.E. London Studio, who showed a concept in 2002 with four games. The idea was a success and the hardware was released in Europe in July 2003 along with its first real game, EyeToy: Play. The sequel to the EyeToy will come out in early 2006 with High-definition capabilities and supported by the PlayStation 3.DesignThe EyeToy features a compact design which is intended to be placed on top of the console or television. The camera is mounted on a pivot, allowing for easy positioning and focusing; focusing the camera is performed by rotating a ring around the lens. It comes with two LED lights on the front. A blue light turns on when the PS2 is on, indicating that it is ready to be used, while the red light flashes when there is insufficient light in the room. There is also a microphone built in, for uses such as recording a short video message for someone.Technical limitationsDue to the camera's need to "see" the player as they play, the camera can be very finicky about how much light is in the room. Different games have a different tolerance for varying light conditions, with the most touchy of them all being EyeToy: Antigrav. To help let the player know when there is not enough light, there is a red LED on the front of the camera that flashes when it is too dark. This is limited by the fact that it will not flash red when only some of the screen is too dark to detect.In response to these limitations, Sony has filed a patent for a "wand" controller capable of illuminating different coloured LEDs in order to communicate the controller's position and simple commands to the camera. Technical InformationThe eyetoy USB Camera is an OmniVision OV519 Video DeviceThe sensor used by it is an OmniVision OV7648 When plugged into a PC USB port it is detected as a Logitech Web Camera. To be able to use it as a PC webcam however, you must have the . GamesDesigned for EyeToy
Optional EyeToy featuresThese games have an "EyeToy Enhanced" label on the box.
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