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Home > Listing Index > Games > Fighter (Dungeons & Dragons)

Games - Fighter


In the Dungeons & Dragons
role-playing game, fighter is one of the base character classes. A fighter is a versatile, weapons-oriented warrior class. The fighter is an adept warrior who fights using skill, strategy and tactics.

Unlike many of the other classes in Dungeons & Dragons, it is almost always incorrect for a player to refer to their own character (in game) as a fighter. Since the class covers a huge variety of professions, from knights to bandits, in the game world nobody is actually known as a "fighter".

Other combat oriented character classes are the paladin
, ranger
and barbarian
.

Original Dungeons & Dragons

Fighter was one of the three classes in the original Dungeons & Dragons game, then called "Fighting Man" (the other two were Magic User (now called Wizard
) and Cleric
).

1st and 2nd edition Dungeons & Dragons

In the 1st and 2nd editions
of Dungeons & Dragons (also referred as AD&D or Advanced Dungeons & Dragons), fighters were the class best suited for physical combat, balanced by the weakness of not having any other ability. The reasons for their excellence in physical combat were simple:

  • Since the fighter doesn't require high intelligence, wisdom or charisma ability scores, the character can obtain higher scores in strength, dexterity and constitution.
  • Relatively fast leveling, which means that a character takes relatively little time to grow stronger.
  • High hit points (HP), armor class (AC), and THAC0
    , which respectively represent the character's vitality, to-hit, and defense.
  • Ability to take the weapon specialization feat, which increased the fighter's attack power with the chosen weapon.
Although a powerful and popular class, many players felt unsatisfied with the class. To these players, the fighter was a "simple" and "plain" class. In typical combat, a fighter has not many options besides "move" and "attack", making the character somewhat boring to play. This simplicity also associated fighters with the dumb-warrior-stereotype, which is represented by characters who possess great physical strenght, yet are stupid and can't solve anything without resorting to brute force.

3rd and 3.5 edition Dungeons & Dragons

In the 3rd edition of the game, Fighters were significantly changed, along with their concept. They were no longer "dumb warriors", but sophisticated combatants which learned techniques and used skill instead of mere brute force to win battles.

To represent this sophistication, 3rd edition fighters got bonus combat feats at 1st and at every even-numbered level. This allowed the player to customize his character's set of abilities, bulding an entirely different character by choosing different feats; a character with the fighter base class could specialise to become a formidable archer, or a cavalier capable of using both lances and swords with great skill, or a duelist which emphasis on disarming his opponents or dropping them prone. The diversity of feats allowed the character to have other options inside combat instead of simply attacking, such as sundering (breaking the enemy's weapon) and tripping (dropping the enemy on the ground). With 11 bonus feats, 6 regular feats and 2 feats from character generation, a human fighter has 19 feats at 20th level, the widest selection of feats of any character in D&D.

In 3.5 edition, fighters haven't undergone major changes compared to 3rd edition, with exception of the Greater Weapon Focus and Greater Weapon Specialization feats (which both increase their attack power with the selected weapons) becoming exclusively available to fighters.

Non-player character

Outside of the player base classes, the Warrior class is a simplified and weakened version of the fighter, intended to be used as a non-player character, as town guard for example. A d20 System/D&D book devoted to expanding this class was released by Skirmisher Publishing LLC
in 2003.

[ Visit the complete Wikipedia entry for Fighter (Dungeons & Dragons) ]


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