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Home > Listing Index > Games > Fighters' Guild

Games - Fighters' Guild


The Fighters' Guild is a guild in The Elder Scrolls
fantasy universe. It's spead across all the Empire of Tamriel
and is supported by the Empire. Fighters' Guild is dedicated to combat arts and mercenary business, offering its services for a payment.

The Morrowind
section is run by Sjoring Hard-heart, who joined the Camonna Tong
and turned against the Thieves' Guild.

The Fighters' Guild maintains neutral position towards other Imperial Guilds and other factions, except criminal ones.

Imperial Charter of the Guild of Fighters

I. Purpose

The Guild of Fighters provides employment to free-swords and mercenaries and contracts to local citizens. Citizens may contract with the Guild for the removal of creatures and pests, the delivery of goods on dangerous routes, the collection of beasts for the arenas, and other duties defined by the Guild Stewards.

II. Authority

The Guild of Fighters was established under the section 4 of the "Guilds Act," and this charter was first confirmed under the Potentate Versidue-Shaie in the 321st year of the Second Era.

III. Rules and Procedures

Any member of the Guild of Fighters who strikes or steals from another member shall be expelled from the Guild. Re-admittance is at the discretion of the Guild Stewards.

Citizens who contract with the Guild of Fighters and have a dispute may appeal first to the Guild Steward who accepted the contract and second with the authorities of each Province.

IV. Membership Requirements

The Guild selects candidates who are strong and healthy. A candidate must have some proficiency with long blades, axes, blunt weapons, and shields. Guildsmen must be able to use and maintain heavy armor.

V. Applications for Membership

Candidates must present themselves to the Steward of the Guild Hall for examination and approval.

ATTACHMENT A: Fighters Guild Chapters in Vvardenfell District, Province of Morrowind

Chapters are established in Guild-owned, free-standing guildhalls in the towns of Ald'ruhn and Balmora. The chapter in Sadrith Mora is established in Wolverine Hall under lease from the Telvanni Council. The chapter in Vivec is established in the Foreign Quarter under lease from the Tribunal Temple.

Source: In-game book.

[ Visit the complete Wikipedia entry for Fighters' Guild ]


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