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Games - Gene-seed


In the Sci-Fi world of Warhammer 40,000 , Gene-seed is the material that allows for the creation of the superhuman Space Marines
. There are 19 types of Gene-Seed, each used to create one of the 19 specialized organs implanted into the body of a human warrior to create a Space Marine. As many of these implants are neural in nature, it is important to note in many of these implantations the subject must be awake, without painkillers.

Gene-seed Implants

Since the first founding, Space Marines chapters have lost the abilty to make new implants, or otherwise do not have all 19 implants available to their chapter. All chapters are different in this respect, but the "purest" chapters in this respect are the Grey Knights and Ultramarines. However, all chapters have the Black Carapace, as this is necessary for a marine to use his armour.

Secondary Heart

This is the first and least difficult implant to install. The Secondary Heart increases blood supply and pumping capacity, is capable of taking over entirely should the primary heart fail, and enables Marines to survive low-oxygen conditions and traumatic injury.

Ossmudula

This implant uses specially created hormones, combined with a diet high in ceramic-based chemicals, to considerably strengthen the skeleton of a Space Marine. Two years after the implantation, the Marine's skeleton will be exponentially stronger; and the rib cage will be fused into a solid mass of interlaced bone plates.

Biscopea

Implanted into the chest cavity, this small, spherical implant bolsters muscle growth throughout the Marine's body.

Haemastamen

Implanted into a main blood vessel, the Haemastamen alters the Marine's blood composition to carry oxygen and nutrients more efficiently. It also acts as a growth control for many of the later implants.

Larraman's Organ

This organ manufactures Larraman Cells. These serve the purpose of platelets, but act faster and more effectively. When a Marine is wounded, Larraman Cells are released, attached to leukocytes. At the site of the injury, they form a skin substitute of near-instant scar tissue, effectively preventing massive blood loss and infection.

Catalepsean Node

Implanted into the back of the brain, this implant allows a marine to function in situations where sleep is impossible to safely attain. Instead, when deprived of sleep, the Catalepsean Node, 'cuts in', allowing the Marine to 'switch off' sections of the brain sequentially, while remaining awake and alert. The longest any Space Marine has ever been on active combat duty without rest is 328.7 hours, achieved by a squad of the Crimson Fists
. This implant bears a resemblance to a theory as to how dolphins such as the Bottlenose "sleep": shutting off sections of their brain while remaining awake and alert under the functions of the other sections.

Preomnor

The Preomnor is a decontamination chamber inside the chest cavity, effectively a 'pre-stomach'. It chemically analyses ingested materials and neutralizes toxins. The Preomnor enables the Marine to eat normally inedible substances and resist poisons.

Omophagea

Implanted into the spinal cord, this organ is designed to absorb DNA related to experience or memory. This enables the Marine to gain information, in a survival or tactical sense, simply by eating an animal indigenous to an alien world or situation. This organ may also have led to the various flesh-eating or blood drinking rituals performed by some chapters, notably the Blood Angels
and their successors.

Multi-lung

The multi-lung is a 'third' lung, able to absorb oxygen from environments poor in oxygen. Breathing is accomplished through a sphincter in the trachea. A similar muscle closes the primary lungs off in toxic environments, while oxygen is absorbed by filtering out the poisonous elements in the multi-lung.

Occulobe

Essentially, this organ allows technicians to enhance a Marine's eyesight, granting him exceptional vision and the ability to see normally in low-light environment.

Lyman's Ear

This implant renders a Marine immune to dizziness and nausea (see Cochlea), and enables a Marine to consciously filter out "white noise".

Sus-an Membrane

This implant allows a Marine to enter a catatonic or "suspended animation" state. It can allow a mortally wounded Space Marine to survive his injuries, and bring the metabolism to a standstill. However, specific stimulations from an external source are required to bring a suspended Space Marine back to full life. The longest recorded period of this state was Brother Silas Err of the Dark Angels for 567 years.

[ Visit the complete Wikipedia entry for Gene-seed ]


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