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| A Geomancer (風水士) is a class of character in the Final Fantasy series. It is a sorcerer who fights using the powers of the Earth, such as earth elementals. They are also immune to trap floors, such as spikes or lava. Geomancers channel the powers of the environment around them. Therefore, their abilities differ depending on where they currently are. If in a forest, they will attack with vines and forest animals, if in a cave with rockslides, if in a desert with quicksand, etc. Geomancers are featured in a few Final Fantasy games, either as a class or in loose association with a characters powers. They first appear in Final Fantasy III, and they reappear in Final Fantasy V and Final Fantasy Tactics. Mog the moogle (Final Fantasy VI) is considered a member of the Dancer class, however, his dances are elemental in nature and change depending on his environment, therefore making his abilities much closer to a Geomancer's than a Dancer's. Since Final Fantasy Tactics, Geomancers have not been featured in Final Fantasy games. Interestingly, in Final Fantasy Tactics, Geomancers are featured in Native American attire, because of the "closeness to nature" aspect of the class. In the "sequel" to Final Fantasy Tactics, Final Fantasy Tactics Advance, the job of Geomancer roughly was translated into the Elementalist job. The ElementalistAn Elementalist can inflict both elemental damage and status abnormalities onto the enemy. Spirit Magic, as it is called (or Elemental, as it is called only in Final Fantasy Tactics), is usually relatively weak, but highly useful. This is mainly because they inflict helpful status abnormalities. Many of the Elementalist's spells are considered "Light" Magic, though for the purposes of "laws" in Final Fantasy Tactics Advance, does not count as healing magic.The Geomancer in FF TacticsThe Geomancer job is part of the "Squire" branch of available jobs.
About the 'Elemental' Ability'Elemental' is an unique ability because it works depending on the ground the character is standing on and requires no MP cost. This means that the player may not directly select which of the abilities the character will use; but the player can select the ground he or she standing on (to identify the grounds, just press select with the cursor over the ground).Every 'Elemental' attack may cause one status effect apart from the base damage. All the Action abilities have the following attributes:
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