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| Gounki is an abstract strategy game in which pieces can combine and disperse to affect their movement possibilities. Played on an eight-by-eight square grid, the goal is to move one of your own pieces off the opposite end of the board while preventing your opponent from doing the same. It was invented by Christophe Malavasi in 1997. RulesStarting PositionGounki is played on an eight-by-eight square.Each player has eight round pieces and eight square pieces, placed alternatively on his first two rows (square pieces are on black squares of a classic chessboard.) MovementRounds may move one step in diagonal, always forward. Squares may move one step on the left or on the right, always forward.When a player moves his pieces, he may put them above some of his other pieces, as long as he does not try to combine more than three elementary pieces altogether. If a combined piece comprises X rounds and Y squares, it may move up to X steps like a round, or up to Y steps like a square. Combined pieces cannot :
CapturesJust like in chess: if an opponent is where you mean to go during a movement, you may capture him.DeploymentsThe second (and last) kind of move is the deployment.When deploying a piece, you separate all the simple pieces making a composed pieces. You separate a simple piece by moving its parent composed piece like this simple piece. After this movement, the simple piece is separated from its parent piece. All the rounds are deployed, then all the squares, or all the squares followed by all the rounds. It means you should not, for instance, deploy a round, a square, then a round again. You can deploy above your own pieces, as long as you don't build bigger than triple pieces. You should not :
BoundsPieces mays rebound against the side during their movements or deployments.Examples:
Game exampleThis game has been played on 8 March 2004 between Matthieu Walraet and MGounki.
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