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Home > Listing Index > Games > Judkins shogi

Games - Judkins shogi


Judkins shogi (ジャドケンス将棋, Jadokensu shōgi, Judkins chess) is a modern variant
of shogi (Japanese chess), however it is not Japanese. Credit for its invention has been given to Paul Judkins of Norwich, UK, prior to April 1998.

Rules of the game

Objective

The objective of the game is to capture your opponent's king.

Game equipment

Two players, Black and White (or 先手 sente and 後手 gote), play on a board ruled into a grid of 6 ranks (rows) by 6 files (columns). The squares are undifferentiated by marking or color.

Each player has a set of 7 wedge-shaped pieces, of slightly different sizes. From largest to smallest (most to least powerful) they are:

  • 1 king
  • 1 rook
  • 1 bishop
  • 1 gold general
  • 1 silver general
  • 1 knight
  • 1 pawn
Most of the English-language names are chosen to correspond to rough equivalents in Western chess, rather than as translations of the Japanese names.

Each piece has its name in the form of two kanji written on its face. On the reverse side of some pieces are one or two other characters, often in a different color (commonly red instead of black); this reverse side is turned up to indicate that the piece has been promoted during play. The pieces of the two sides do not differ in color, but instead each piece is shaped like a wedge, and faces forward, toward the opposing side. This shows who controls the piece during play.
Table of pieces
Listed here are the pieces of the game with their Japanese representation:

English speakers sometimes refer to promoted bishops as horses and promoted rooks as dragons, after their Japanese names, and generally use the Japanese name tokin for promoted pawns. Silver generals and gold generals are commonly referred to simply as silvers and golds.

The characters inscribed on the backs of the pieces to indicate promoted rank may be in red ink, and are usually cursive. The characters on the backs of the pieces that promote to gold generals are cursive versions of 金 'gold', becoming more cursive (more abbreviated) as the value of the original piece decreases. These abbreviated characters have these equivalents in print: 全 for promoted silver, 今 for promoted knight, 仝 for promoted lance, and 个 for promoted pawn (tokin). Another convention has abbreviated versions of the original characters, with a reduced number of strokes: 圭 for promoted knight, 杏 for promoted lance, with promoted silver the same 全 as above, and と for tokin.

Setup

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Each side places his pieces in the positions shown below, pointing toward the opponent.

  • In the rank nearest the player:
  • * The king is placed in the left corner file.
  • * The gold general is placed in the adjacent file to the king.
  • * The silver general is placed adjacent to the gold general.
  • * The knight is placed adjacent to the silver general.
  • * The bishop is placed adjacent to the knight.
  • * The rook is placed adjacent to the bishop in the right corner.
That is, the first rank is |K|G|S|N|B|R|.

  • In the second rank, each player places the pawn in the same file as the king on the far left side.

Game play

The players alternate making a move, with Black moving first. (The traditional terms 'black' and 'white' are used to differentiate the sides during discussion of the game, but are not literally descriptive.) A move consists of moving a single piece on the board and potentially promoting that piece, displacing (capturing) an opposing piece or dropping a captured piece onto an empty square of the board. Each of these options is detailed below.

Movement and capture

An opposing piece is captured by displacement: That is, if a piece moves to a square occupied by an opposing piece, the opposing piece is displaced and removed from the board. A piece cannot move to a square occupied by a friendly piece (meaning another piece controlled by the moving player).

Each piece on the game moves in a characteristic pattern. Pieces move either orthogonally (that is, forward, backward, left, or right, in the direction of one of the arms of a plus sign, +), or diagonally (in the direction of one of the arms of a multiplication sign, ×). The knight is an exception in that it does not move in a straight line.

The movement categories are:
Step movers
Some pieces move only one square at a time. (If a friendly piece occupies an adjacent square, the moving piece may not move in that direction; if an opposing piece is there, it may be displaced and captured.)

[ Visit the complete Wikipedia entry for Judkins shogi ]


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