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| Ken Silverman (born November 1, 1975) is a game programmer best known for writing the Build engine used in Duke Nukem 3D, Redneck Rampage, and more than a dozen other games in the mid- to late-1990s. He was then considered the primary rival of John Carmack. He also created Ken's Labyrinth, completed in 1993. Contracted by Apogee Software, he started working on the engine in 1993, before his first semester at Brown University, and completed it in 1996. Notable is his interest in voxel graphics which he pushed to the maximum as can be seen in his Voxlap engine and the Voxlap-powered demo he created together with Tom Dobrowolski. Other noteworthy creations include the ZIP file archiver KZIP, and the PNG file-size optimizer PNGOUT, that, while slow and manually-operated, is frequently able to produce a smaller file size for any given PNG image than almost any other program, including pngcrush. [ Visit the complete Wikipedia entry for Ken Silverman ] | Searches on eBay |
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