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Games - Life bar |
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| A life bar is used in many video games to display a character's health and how close the player is to failure (death, being knocked out, etc). Another variant of this is life points. A typical life bar is a horizontal rectangle which begins full of colour. If damage is taken or mistakes are made, the coloured area gradually reduces. In some games, the bar can be set to unlimited, which means the full color remains the same even when one takes a hit. There are many variations on the life bar:
In order to be more immersive, some games do away with the life bar (and other on screen displays) completely and try to present a player's health in other ways, such as showing the player character limping or displaying visible wounds when they are injured. A particularly notorious example of this features in the first person shooter Jurassic Park: Trespasser, in which a tattoo on the female player character's breast would become bloody if damage has been taken. In the Resident Evil videogames, health is shown both with the player character limping and pressing his wounds in pain, and with an EKG display in the inventory screen. [ Visit the complete Wikipedia entry for Life bar ] | Searches on eBay |
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