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Home > Listing Index > Games > Los Alamos chess

Games - Los Alamos chess


Los Alamos chess (or anti-clerical chess) is a chess variant played on a 6×6 board without bishops. This was the first chess-like game played by a computer program. This program was written in Los Alamos laboratory by Paul Stein and Mark Wells for the MANIAC I computer in 1956. The reduction of the board size and the number of pieces from standard chess was due to the very limited capacity of computers at the time.

The computer played three games. The first it played against itself. The second one was against a strong human player, who played without a queen. The human player won. The third game MANIAC I played against a novice chess player who had been taught the rules just before the game. The computer won, this being the first time when a computer beat a human player in a chess-like game.

Rules

The starting position is shown on the right. All rules are as in chess except:
  • there is no pawn double-move and en-passant capture;
  • pawns may not promote to bishops;
  • there is no castling.

[ Visit the complete Wikipedia entry for Los Alamos chess ]


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