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| Mirrodin is the name of Magic: The Gathering expansion set. It came out in October 2003 and contains 306 cards. It is also the name of the block containing the Mirrodin, Darksteel and Fifth Dawn expansion sets. This expansion, as well as the rest of the block, is centered around artifacts and is only the second set to do so (from a card frequency point of view) since antiquities. One particular defining aspect of this set is the percentage of artifact cards is much higher than in any preceding set. Mirrodin 's expansion symbol is a small image of Sword of Kaldra, a card from this set. Mirrodin block proved to be a very fast paced block, easily overwhelming the later Kamigawa block by sheer speed and effectivness. This block's domination in tournaments lead to the banning of several cards in order to keep it on par with many other decks in Standard play, and even to a lesser extent Extended. Skullclamp was banned shortly after the release of Fifth Dawn, the third and final set in the block, as it proved to be too undercosted as a powerful card drawing engine. The Wizards design team has admitted that this card's cost to play and equip were modified shortly before the sets release and ample time to play test the change was not given due to the strict time schedule on production. The world of MirrodinThe place where the action occurs is also called Mirrodin. It is the world made by planeswalker Karn and it consists mostly of metal. It is mostly populated by metallic artifact creatures.All organic life forms on Mirroden are born with metal incorporated in their bodies. Mirrodin is orbited by four suns (which are also called moons) of the four colours: red, black, white and blue (green notably absent). The major places of Mirrodin are:
Set historyMirrodin is notable for being the first expansion set to feature the new card front design (which debuted in 8th Edition). Ironically, the high number of artifacts in Mirrodin highlighted the inherent flaw of the new design - white and artifact cards were very hard to distinguish from each other. The problem forced Wizards to change the color of artifact cards to dark grey in Fifth Dawn.MechanicsBelow is the list of mechanics introduced by Mirrodin:
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