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Games - Morrowind Architecture


There are several different types of original architecture present in the computer game The Elder Scrolls III: Morrowind, for Microsoft Windows
and Xbox
. These styles can be organized into a number of categories; Western, Redoran, Hlaalu, Telvanni, Dwemer, Velothi, Daedric and Common.


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Western

Western, or Imperial, architecture is found throughout Morrowind as a result of Imperial rule (inspired largely by Roman and British/French cultures) on Vvardenfell. It is marked by thatched roofing and a simple stonework/drywall design. The interiors are primarily simple, akin to idealistic medieval fantasy housing. This style of architecture is found almost exclusively in Imperial Fort towns (with the exception of Seyda Neen and Dagon Fel, which are isolated Imperial trading towns, and few other examples)


Imperial Forts
  • Ebonheart
  • Moonmoth
  • Buckmoth
  • Wolverine Hall
  • Frostmoth (Bloodmoon only)
Towns with Mixed Western and Common Architecture

Redoran

Redoran architecture is found primarily in the Ashlands Region of Western Vvardenfell, and is so named for House Redoran
, one of the three main political factions on Vvardenfell. This architecture is made up of buildings carved out of the carapaces of now extinct giant crustaceans; an effective measure against the sandstorms that regularly occur. The majority of the interior of such buildings is actually buried underground, with the shells themselves usually only consisting of the entrance. The most notable example of Redoran-style architecture is the Skaar, a gigantic shell of an ancient Emperor Crab, which is the seat of House Redoran, and holds many of the Redoran councilors' manors.

The interiors of Redoran buildings are usually warmly lit and ornate, with the walls and ceilings carved in a myriad of patterns and designs. This is in juxtaposition to the exterior feel of Redoran Towns, which appear neglected and simplistic. This may be largely due to the fact that the outdoors of the Ashlands region are regularly pummelled by ash storms.

Redoran Towns

Hlaalu

Found only in the Ascadian Isles and Bitter Coast regions, Hlaalu design is far more conventional than Redoran architecture. Hlaalu towns consist of relatively simple mud/clay buildings (most probably a result of their location on rivers and along the coast) with wooden supporting beams, and can be compared to Arabic, North African or perhaps Mexican design. Their interiors are most easily compared to the Western feel (House Hlaalu
is, by far, the most pro-Imperial House, though it's debatable whether this has any impact on their architectural style).

Hlaalu Towns
  • Balmora
  • Suran
  • The chain of Plantations through the Lakes area, most notably Dren Plantation
  • Gnaar Mok (Though it is a Hlaalu town, the only Hlaalu architecture is the Manor Estate north of the docks)

Dwemer

Found all over Vvardenfell, Dwemer ruins are artifacts of an ancient, relatively technologically-advanced civilization. The architecture style is primarily utilitarian, made up of metallic (perhaps bronze or iron) constructions. The exterior of such ruins consists usually of ruined towers, out-buildings, and, occassionally, large statues, while underground vast complexes can be found where legendary dwemer machinery still runs. These passages are made up of large square rooms made of the same bronze-coloured rusted metallic material. These ancient halls are usually occupied by dwemer animunculi, automated guards powered by what appears to be steam as well as some form of magic. The ruins are typically lit by what appear to be crude electric light bulbs.

Notable Dwemer Ruins
  • Arkngthand
  • Nchuleftingth
  • Many more exist beside these, and they are too numerous to mention. See List of Dwemer Ruins in Vvardenfell.

[ Visit the complete Wikipedia entry for Morrowind Architecture ]


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