| Home > Listing Index > Games > Musical instruments (Legend of Zelda) |
Games - Musical instruments |
|
||
Musical Instruments have been featured in every Legend of Zelda game except Four Swords and Four Swords Adventures. The instruments have different powers, ranging from summoning a creature to waking a fish.The Legend of ZeldaIn the original The Legend of Zelda the instrument is a flute (called a "recorder" in the game). When played in the Overworld, it will teleport Link to the entrance of one of the dungeons (in order rather than random). It is also necessary to use the flute to defeat the boss of the fifth dungeon, Digdogger.Zelda II: The Adventure of LinkThe flute makes another appearance in Zelda II: The Adventure of Link. It is used to cross a particular river, and is needed to access the 6th palace.A Link to the PastThe flute gets a new design in A Link to the Past and now looks like an ocarina. It only works in the Light World. Playing it in front of the rooster statue releases a duck, which can then fly Link to a chosen location on the map.BS Zelda: Kodai no SekibanThe flute can be used to teleport to numbered places, but this time around each number corresponds directly with a dungeon, with Japanese symbols for non-dungeon destinations. In dungeons it also has the function of the Magic Mirror of A Link to the Past, transporting the hero back to the entrance of that dungeon. Note that in the fan translation it is called an Ocarina, but this is not so in the Japanese original.Link's AwakeningIn Link's Awakening, the flute is now called an ocarina. Link must enter the Dream Shrine and go to sleep there, and then make his way through the shrine until he finally reaches the ocarina. In the course of his journey Link will learn three songs: the Ballad of the Wind Fish, Manbo's Mambo, and Frog's Song of Soul. The Ballad of the Wind Fish is taught by Marin, and is used to enter the Wind Fish's egg. Manbo's Mambo teleports Link to Manbo's pond (near Crazy Tracey's house), and Frog's Song of Soul restores the Flying Rooster and rebuilds the eighth temple.Additionally, Link must collect the eight Instruments of the Sirens from the dungeons in his quest to wake the Wind Fish. These are, in order of acquisition: the Full Moon Cello, the Conch Horn, the Sea Lily's Bell, the Surf Harp, the Wind Marimba, the Coral Triangle, the Organ of Evening Calm, and the Thunder Drum. Ocarina of TimeEarly on Link is given a Fairy Ocarina, but the key instrument in this game is the titular Ocarina of Time. Link receives it from Princess Zelda as she flees the castle with Impa. It is used much more than in previous games. Link can now teleport himself to different places (for example, the Graveyard or Lake Hylia). Link can also summon his horse and even make it rain.In this game, the "Song of Time" is mainly used to open the door in the Temple of Time to reveal the Master Sword and the Sacred Realm. After that, it is only used to move blue blocks to help Link achieve his goals in temples. Majora's MaskThe Ocarina of Time makes another appearance in Majora's Mask. It is stolen from Link by the Skull Kid, but is later returned to him. It has much the same functionality except for a few changes. Link now only has one teleporting song, which teleports him to different points, he has a song that awakens, a song that puts people to sleep, a song that affects sea creatures, and a song that makes copies of himself. The Song of Storms and Epona's Song make repeat appearances, as does the Song of Time (though it now has a different purpose; it allows Link to rewind, fast forward, and slow down time).Oracle of Ages and SeasonsIn Oracle of Ages and Seasons, Link receives a flute, but it only does one thing: it calls his animal friend. There are three flutes, but Link can only have one. He can receive each flute by doing a specific thing at a certain point in the game. Link also obtains the Harp of Ages in Orcale of Ages. It plays a major role in the game and is obtained in Nayru's attic after her kidnapping. It allows Link to control time and open time portals to travel between the present and thousands of years into the past.The Wind WakerThe titular instrument in this game, actually a baton, the Wind Waker, has the main purpose of letting Link control the winds. Later on it also lets him control statues and people (Makar and Medli), and make day into night. It is given to Link by the King of Red Lions, and was used in ancient times to conduct music for the gods.[ Visit the complete Wikipedia entry for Musical instruments (Legend of Zelda) ] | Searches on eBayRelated searches on eBay |
| Some related entries: Role-playing game system | Mmrnmhrm | Ellen Guon | Interstellar Concordium | Fernwood 2Nite | Kal Jerico | Tiergarten Schönbrunn | Doctor Tenma | Suran | Cyrax | Exploit |
eBay Pulse | eBay Reviews | eBay Stores | Half.com | Kijiji | PayPal | Popular Searches | ProStores | Rent.com | Shopping.com Australia | Austria | Belgium | China | France | Germany | India | Italy | Spain | United Kingdom |
About eBay | Announcements | Security Center | Policies | Site Map | Help |
| Copyright © 1995-2005 eBay Inc. All Rights Reserved. Designated trademarks and brands are the property of their respective owners. Use of this Web site constitutes acceptance of the eBay User Agreement and Privacy Policy. |
eBay official time |