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Games - Noble Ape


Noble Ape is an artificial life development project launched on June 13, 1996 by Tom Barbalet. It was designed to be a forum for a diversity of contributors to work towards a coherent cognitive simulation development environment.

The Simulation

The central software of the project is the , based on the ideas outline in . There are two primary aims of the Simulation;

  • to simulate the biological environment the Noble Apes' inhabit, and,
  • to simulate the Noble Apes' cognitive processes.
The Noble Apes move around and react to external and internal events (weather, fear, panic, sleep, ...). Noble Ape integrates many concepts in the areas of philosophy, biology and physics.

Technology

Noble Ape is available as open source software, under the , and is distributed with the Apple CHUD toolkit, included with every new Apple Macintosh
computer. It runs under Mac, Windows
, and Unix platforms.

The graphics engine in the Noble Ape Simulation, codenamed , is a non-polygonal engine, which allows smooth and quick rendering of land and water surfaces.

The Noble Ape Simulation also contains the programming language, ApeScript.

[ Visit the complete Wikipedia entry for Noble Ape ]


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