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| Every game in the Ogre Battle Saga features several different classes that an individual character can become. Most of these classes are universal throughout every game in the Ogre Battle Saga. This is rather unique, as most other game series that use a similar class or job mechanic tend to have different classes in different games, or several classes found in only one game in the series. The classes of the Ogre Battle Saga are listed below, complete with what games they were featured in, and the differences in their functions between different games. Also, of note, March of the Black Queen and The Prince of Zenobia have some different variations on common classes that only appear in these two games, the variations will be noted in the “Special Notes” of the common class. The games in the series will be designated throughout the list as follows:
Class RequirementsEvery class has a few requirements that must be met before a character can become of that class. The important variables that determine class options are all of the attributes of a character (strength, agility, intelligence, vitality, dexterity, mentality) max hit points or magic points, and alignment (L for lawful, N for neutral, C for chaotic). These requirements can change between games, for instance TKoL instituted an “emblem” system where having a character do certain things in battle would earn them an emblem, and some of these emblems were required to unlock certain classes, and sometimes classes require that certain items be found first.Basic Human ClassesSoldier::Appeared in: PoLC, TKoL, LUCTThe Soldier is the most basic fighting unit in any game that it appears in. It can use any weapon, has no special techniques, and has average stat growth in all areas. The soldier is not meant to be used outside the first few hours of any game, once any soldier can change class, it is recommended that they do so. ::Special Notes:
Fighter::Appeared in: MotBQ, TPoZ, PoLCAny game that doesn’t have Soldiers (with the exception of PoLC, see above) has Fighters instead, and they act as the basic male class. In the games that they appear in, they are meant to use melee weapons only, and thus act as frontline melee fighters. They have no special abilities, or unique qualities. As soon as a Fighter can change class, it is recommended that they do so. Amazon::Appeared in: MotBQ, TPoZ, PoLC, LUCTThe Amazon is the basic female class in every game but TKoL (where Soldiers can be male and female). Like the Fighter or Soldier, they have basic stat growth and no unique abilities, save for slightly increased mobility in water in LUCT. ::Special Notes:
Ninja::Appeared in: MotBQ, TPoZ, PoLC, TKoL, LUCTThe Ninja is a class that utilizes speed and agility as its main advantage, with average strength & intelligence, and a lower defense than other melee classes. Ninjas are usually harder to hit, but take more damage when they are struck. They can also use limited attack magic, which gives them an extra strategic aspect. Ninjas usually require a few levels worth of strength, agility, and dexterity, and a neutral or chaotic alignment. ::Special Notes:
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