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Home > Listing Index > Games > Prodigy (Stargate SG-1)

Games - Prodigy


Plot

While Col. O'Neill and Teal'c are visiting an off-world research facility on a moon and Daniel is on a mission with SG-11, Carter is sent to the Air Force Academy to give a lecture on wormholes. During her stay, Carter meets Jennifer Hailey, a very rude and insubordinate, but brilliant cadet, who even finds a mistake in one of her equations. Carter believes that Jennifer would be a great asset to Stargate Command and tries to convince Jennifer to stay in the academy, although she always comes in trouble and even is threatend to be thrown out because she punched another student.

O'Neill and the scientists stationed at the facility in the meantime begin to butt heads. The scientists are irritated at the fact that O'Neill appears to be too paranoid about everything, while O'Neill belives that the scientists are not being careful enough in their research. While exploring the planet, the team discovers an alien life for similar to a Will o' the wisp that fly, phase through solid matter and are clearly very intelligent. Much to O'Neill's protest, the scientists capture one for further study.

Meanwhile, back on Earth, Carter discovers that most of Jennifer's negative attitude stems from boredom and frustration with the courses she is taking. Jennifer is so brilliant that none of the classes at the academy prove to be any challenge to her. However Jennifer is also angry about the fact that she is constantly compared to Carter. Carter then decides to reveal Jennifer about her work and gives her a tour through the SGC, as well as her first alien world. They arrive at the same planet as the research facility O'Neill and Teal'c are located at.

At the facility, things are not going so well. Two of the scientists venture out into the forest to find more of the wisps, but the wisps are aware that one of their number had been captured, and the scientists are viciously attacked. One of the scientists is killed and the other is injured, but manages to run and warn the others. The team on the moon is forced to hide in a large building. Carter runs an electric current through the walls of the facility to keep the wisps out, but nobody can remember when the power generator was last fueled and it could run out of gas at any minute. There Carter and Jennifer clash about what to do because both of them have different ideas about the wisps. Finally O'Neill decides to let himself Zat, so that for some time he will be immune to the wisps and then runs to the Stargate to open it. Afterwards the team makes a run for the gate, with SG-1 holding off the wisps with their Zats. SG-1, Jennifer, and the remaining scientists make the escape to Earth, and an excited Jennifer decides to stay in the Air Force to work at the SGC.

[ Visit the complete Wikipedia entry for Prodigy (Stargate SG-1) ]


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