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In RuneScape, dungeons, are places underground as well as on land. This is a list of all places which are underground and which the world map on does not show.Ape AtollThis dungeon plays an important part in the Monkey Madness quest. It is full of level 96 Zombie monkeys, besides some level 125 Skeletons later on. This dungeon is basically a very long tunnel where every now and again you will be hit with damage from some stones falling from above. To avoid this effect you can make a pause under one of the numerous ledges when the screen starts shaking. At the end of the tunnel you'll find the gnome mage Zooknook.Ardougne SewerThere are mainly rats and giant rats here however if one can pick the lock to the door which requires level 32 theiving then one can also kill level 24 zombies at the end of the passage in the mining area where one can mine iron and coal.Draynor SewerThe entrance is in Draynor Village, while if you make your way past the zombies and skeletons and go up the ladder, you will find yourself near the jail area, featured in the Prince Ali Rescue quest. This dungeon is used in the Desert Treasure Quest , where you will have to visit Ruantan, a former servant of Count Draynor. He will make a silver offering pot for you with his anvil.Dungeon East of ArdougneThis dungeon is mainly used for training. One can fight level 42 hobgoblins, level 53 ogres and level 122 hellhounds. When a person enters the dungeon, they are immediately in the hobgoblin area. In the Family Crest quest you will also have to mine some "pure" gold in the Hellhound area.Edgeville DungeonEdgeville is home to one of the most popular non-members dungeons. It is used frequently for training on the skeletons, hobgoblins, zombies, giants and rats. Low-level slayers (members) find this area useful because of the high concentration of lvl 20-25 skeletons. The hill giants at the end of the winding dungeon are often used as a source of big bones.There is a small mine full of weak zombies to the south of the dungeon:
In the dungeon can be found Vannaka the slayer master, and a shortcut (level 53 agility required) to the Varrock Sewer. Edgeville Members DungeonThis dungeon is accessed by members through a gate in the Edgeville Dungeon. The monsters here are harder than those in the Edgeville Dungeon and it is also located in the wilderness. The monsters here are thugs, earth warriors and a Demon that can only be killed as part of a quest. There is also a set of monkey bars (level 15 agility required) which give access to earth warriors. You can also find Black Demons, and an exit point to the air obelisk for enchanting air orbs. This dungeon is should be treated with caution as there are many pkers who dwell here hoping to attack weaker players. Also those who did/ are doing the Family Crest Quest will find Chronozon (Lvl 170) in a gate from where the Black Demons (Lvl 172) are past the poison spiders which the player must kill to complete the quest. Remember your antipoison potions, as the Poison Spiders (Level 64)poison almost always when contact is delivered.Entrana DungeonThis dungeon is mainly accessed for the Lost City quest, as no weapons or armour are allowed and there are few interesting features. The entrance is on the island of Entrana in a ruined building to the north, and the only exit is through a portal to deep wilderness. Teleport runes are recommended when entering the cave. Remember that if you happen to forget your runes you will be forced to leave via teleporter which leads to deep wilderness, where you will most likely get Player-Killed.A bronze or iron hatchet can be obtained by killing the zombies near the cave entrance if you want to chop a branch from the Dramen Tree. There are two greater demons guarding the portal to the wilderness. Fremennik Slayer DungeonThis dungeon contains only slayer monsters whom can only be killed or attacked if the player has a certain slayer level. The deeper one goes in to the dungeon, the stronger the monsters are. The dungeon contains cave crawlers, rock slugs, cockatrice, pyrefiends, basilisks, jellies, turoths, and kurasks.H.A.M. DungeonTo enter you need level 15 thieving. This dungeon is the home for the H.A.M (Humans Against Monsters) cult. Here one can kill the guards to get the H.A.M costume and one can theive off H.A.M. members to get the robes as well. Pickpocketing/Killing the H.A.M members can give you a range of items, from feathers to level 1 clue scrolls. They are in a member's dungeon just to the right of Draynor Village.[ Visit the complete Wikipedia entry for RuneScape dungeons ] | Searches on eBay |
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