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SuperPower Classic is a forum-based nationsim. It is currently one of the largest nationsims in existence.How SuperPower Classic is playedSuperPower Classic is played on a forum, a heavily modificated version of the Invision Power Board. Each new player is assigned a nation or organisation, and is then given control over that nation or organisation. The player has access to a built-in information sheet about his/her nation or organisation, and through the various built-in game functions he can administrate his nation from its military to its national budget.The player can partake in the discussions found in the International Board where he can discuss and debate current or old issues with other players leading other nations or organisations. The player also has access to a number of private boards as well, available because his nation is the member of certain international or regional organisations. Some players have access to a national forum because they share control over their nation with other players. This is usually only the case for large nations, such as the US or China. The player can create world issues by sending in actions to the game managers, called avatars. These actions are sent using the forum's private messaging system. The issues are then presented in news form by the avatars in the News Forum. The player also has the ability to create his own news in his Local News Forum. History of SuperPower ClassicIn 2001, what is today recognised as one of the largest nationsims was started by a breakaway player from Qpawn 2000. Using the rules and layout of Diplomacy and Conquest (with permission from the previous operators of that sim), he created a new game called SuperPower Classic . At first, the sim was small and concentrated to a playerbase recruited from an online gaming clan which the admin was a member of. Soon thanks to heavy modifications of the forum the sim is played on by another admin of SuperPower Classic, SuperPower Classic grew explosively to become one of the largest sims out there. SuperPower Classic has evolved to adapt a new set of rules different from those first rules from Diplomacy and Conquest. SuperPower Classic is the only geopolitical sim that uses real-life individual military units which add a depth to the game (especially in the area of military construction/purchasing). The SuperPower Classic board feature many functions that ease the workload of the avatars and help the players better enjoy the game. There is an automated military purchase market that allows players to purchase military units from each other, or order the construction of military units from domestic military industries. A Nations List provides quick and easy access to complete information on every played and non-played nation on earth. A treaties section list important treaties and the nations that are signatories to it. An automated budget system helps the players compile their annual budgets. An embassy function also allows player to see which organizations/treaties other nations are part of using a graphic chart. And an automatic budgetmaker saves the player the tedious process of writing their own budget, a daunting task for most nationsim players. SuperPower Classic has so far had 8 rounds (a round ends when the ingame world ends) and is currently going on its ninth round. SuperPower Classic has always had the same timeline, starting in the present day.[ Visit the complete Wikipedia entry for SuperPower Classic ] | Searches on eBay |
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