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Video games - Capcom vs. SNK 2


Capcom vs. SNK 2 is a sequel to the fighting game Capcom vs. SNK.

This game was released on Naomi hardware in the arcade. It was later released for the Sega Dreamcast (Japan only), PlayStation 2, Nintendo GameCube, and Xbox (as Capcom vs. SNK 2 EO).

Capcom vs. SNK 2 combines the best of Capcom and SNK fighting games. Six "grooves" (or fighting styles) are available in addition to a large cast of Capcom and SNK characters. The three Capcom grooves are C, A, and P and are derivatives of fighting styles from Street Fighter Alpha 3
and the Street Fighter III
series. The three SNK grooves are S, N, and K and are derived from Garou: Mark of the Wolves
, the Samurai Shodown
and King of Fighters series. It featured 15 new characters and 6 different "grooves" or Super bars, each one with unique features taken from previous fighting games of both companies gives this game high replay value.

Also features improved graphics and music.

Contrary to the previous game, characters no longer have a specific "Ratio." The player can select up to 3 characters in a team and give an amount or ratio (up to 4) to each as he/she pleases. In console versions of the game, player can choose "3 on 3" in Arcade Mode with the Ratio System removed.

Capcom characters

  • Ryu
  • Ken
  • M. Bison (Vega in Japan)
  • Sagat
  • Vega (Balrog in Japan)
  • Balrog (Mike Bison in Japan)
  • Akuma (Gouki in Japan)
  • Chun-Li
  • Guile
  • Sakura
  • Cammy
  • Dhalsim
  • Eagle (making his first appearance since the original Street Fighter
    )
  • Maki (from Final Fight 2
    )
  • Yun (from Street Fighter III
    )
  • Zangief
  • Dan
  • Blanka
  • E. Honda
  • Kyosuke (from Rival Schools
    )
  • Morrigan (from Darkstalkers
    )
  • Rolento
  • Evil Ryu (console only)
Capcom Boss character
  • Shin Akuma

SNK characters

  • Kyo Kusanagi
  • Iori Yagami
  • Benimaru Nikiado
  • Mai Shiranui
  • Joe Higashi
  • Terry Bogard
  • Geese Howard
  • Ryuji Yamazaki
  • Rock Howard
  • Haohmaru (from the Samurai Shodown
    series)
  • Nakoruru (from the Samurai Shodown series)
  • Chang Koehan
  • Ryuhaku Todoh (making his first appearance since the original Art of Fighting
    )
  • Athena Asamiya
  • Hibiki (from Last Blade 2
    )
  • Kim Kaphwan
  • King
  • Raiden (from Fatal Fury
    and Fatal Fury 2/Special )
  • Vice
  • Yuri Sakazaki
  • Ryo Sakazaki
  • Rugal Bernstein
  • Riot of Blood Iori (console only)
SNK Boss character
  • God Rugal

Gameplay

Capcom vs. SNK 2 features an emphasis on both companies’ respective game play mechanics, bonding weak and strong punches with special attacks. However, to fill up an characters "super gauge" (energy for special and super attacks), the player is given the option of many super gauge variations from different series and iterations cited as "grooves". There are six different grooves to choose from, and the player is permitted to assign one to any character. Below is a list of them:

Grooves

C-Groove
Gauge Type: Three-level power gauge
Based on: Street Fighter Alpha series (A-ism)
Abilities:
  • Power Gauge consumed for Super Combo/Super Special Attacks
  • Button used indicates degree of attack and amount of levels consumed
  • LP or LK consumes one power level for a Level 1 Super Combo/Super Special Attack
  • MP or MK consumes two power levels for a Level 2 Super Combo/Super Special Attack
  • HP or HK consumes three power levels for a Level 3 Super Combo/Super Special Attack
  • Dash
  • Rolling
  • Air Guard
  • Counter Attack
  • Tactical Recovery

[ Visit the complete Wikipedia entry for Capcom vs. SNK 2 ]



Some related entries: Rocket Ranger | Ballyhoo | Liero | Eternal Daughter | Valkyrie Profile: Lenneth | Hybrid Heaven | Art of Fighting | Kid Kool | Plok | Robotech: Invasion | James Bond Jr.

This page is based on the copyrighted Wikipedia article Capcom vs. SNK 2; it is used under the GNU Free Documentation License. You may redistribute it, verbatim or modified, providing that you comply with the terms of the GFDL.

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