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Video games - Excitebike


Excitebike (Japanese: エキサイトバイク Ekisaitobaiku) is a motocross racing video game franchise made by Nintendo. It first debuted as a launch game for the Famicom in Japan in 1984 for a price of 5000 yen.

Gameplay

Whether the player chooses to race solo or against computer-assisted riders, he/she races against a certain time limit. The goal is to qualify for Excitebike (the championship) race by coming in at third place or above in the challenge race (preliminary race). The time to beat is located on the stadium walls (for first place) and in the lower left corner (for third place). In any race, the best time is 8 seconds ahead of third place. When the player places first, then they get a message: "It's a whole new record."

The player controls the position of the red motorcycle with the Y-axis of the directional pad, and controls acceleration with the A and B buttons Using B causes improved acceleration, but causes the motorcycle's temperature to increase as shown on a bar at the bottom of the screen. If the temperature exceeds safe limits (the bar becomes full), the player will be immobilized for several seconds while the bike cools down. If the bike goes over an arrow, it is automatically cooled down.

While the bike is in the air, the pitch of the motorcycle can be modified with the X-axis of the directional pad, left raises the front, while right lowers the front. The up and down arrows on turn the handbar left and right, respectively when the bike is on the ground.

The player, at the start of the game, can choose whichever track he/she wants to race in, from 1-5.

Track times

By placing third or better in any challenge race, the player advances to the Excitebike race of the same track number. For example, if the player placed third or better in track 4 of the challenge race, he/she goes to the track 4 of the Excitebike race. These are the best times on the tracks in the challenge races:

  • Track 1: 1:16:00
  • Track 2: 1:16:00
  • Track 3: 1:16:00
  • Track 4: 1:12:00
  • Track 5: 1:06:00
By placing third or better in any Excitebike race, the player advances to the next Excitebike race. For example, if the player placed third or better in track 4 of the Excitebike race, he/she goes to track 5 of the Excitebike race. The Excitebike races are little more tougher than the challenge races. These are the best times on the tracks in the Excitebike races:

  • Track 1: 1:24:00
  • Track 2: 1:22:00
  • Track 3: 1:10:00
  • Track 4: 1:20:00
  • Track 5: 1:06:00
If the player places third or better in Track 5 of the Excitebike race, then the player can race it over and over again. The number of times the track has been raced is indicated in the lower right hand corner with "T=(number of times raced)," right below the player's time.

Track 5 has been viewed as the toughest of all the races, especially when it comes to trying place first.

Modes

Selection A

In Selection A, the player races solo.

Selection B

In Selection B, CPU players join the player. They act as another obstacle; hitting one from the back will cause the player to fall off the bike, while any CPU riders hitting the player's rear wheel will cause them to fall off.

Design Mode

In Design Mode, the player has the ability to build his or her own racing tracks. The player can choose hills and obstacles of various sizes and place them. The player can also choose where to finish the lap, and how many laps there are (up to nine). After it is finished, the player can race the track in either Selection A or Selection B.

In Japan, Excitebike was rereleased in 1987, this time compatible with the Famicom Disk System. This add-on allowed players to save their tracks onto the FDS's cassette tape. Because this add-on was never released outside of Japan, North American and PAL players cannot save their tracks. It is of interest to note that the game's North American manual states, "Save and Load menu selections are not operable in this game; they have been programmed in for potential product developments."

Ports and Enhanced Remakes

The original Excitebike as appeared on a number of gaming platforms since its debut in 1985.

  • An enhanced version was released in 1987 for Nintendo's Vs. Unisystem and in Japan for the Famicom Disk System. The FDS version contains different music and a versus mode for two players. Its rewritable disk format allows the player to save created tracks.
  • Players can unlock the title (one of several bonus NES games included) on the Gamecube game Animal Crossing
    .
  • In 2003 it was released as a five E-card set game for the now-discontinued e-Reader, a device for the Game Boy Advance used for scanning special "e-Cards" to play games, obtain information, or unlock special content.
  • In 2004, it was released as part of the Classic NES Series. This version is the first non-Japan version to allow the player to save their tracks, although this port only has one savable track.

[ Visit the complete Wikipedia entry for Excitebike ]



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This page is based on the copyrighted Wikipedia article Excitebike; it is used under the GNU Free Documentation License. You may redistribute it, verbatim or modified, providing that you comply with the terms of the GFDL.

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