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Excitebike (Japanese: エキサイトバイク Ekisaitobaiku) is a motocross racing video game franchise made by Nintendo. It first debuted as a launch game for the Famicom in Japan in 1984 for a price of 5000 yen.GameplayWhether the player chooses to race solo or against computer-assisted riders, he/she races against a certain time limit. The goal is to qualify for Excitebike (the championship) race by coming in at third place or above in the challenge race (preliminary race). The time to beat is located on the stadium walls (for first place) and in the lower left corner (for third place). In any race, the best time is 8 seconds ahead of third place. When the player places first, then they get a message: "It's a whole new record."The player controls the position of the red motorcycle with the Y-axis of the directional pad, and controls acceleration with the A and B buttons Using B causes improved acceleration, but causes the motorcycle's temperature to increase as shown on a bar at the bottom of the screen. If the temperature exceeds safe limits (the bar becomes full), the player will be immobilized for several seconds while the bike cools down. If the bike goes over an arrow, it is automatically cooled down. While the bike is in the air, the pitch of the motorcycle can be modified with the X-axis of the directional pad, left raises the front, while right lowers the front. The up and down arrows on turn the handbar left and right, respectively when the bike is on the ground. The player, at the start of the game, can choose whichever track he/she wants to race in, from 1-5. Track timesBy placing third or better in any challenge race, the player advances to the Excitebike race of the same track number. For example, if the player placed third or better in track 4 of the challenge race, he/she goes to the track 4 of the Excitebike race. These are the best times on the tracks in the challenge races:
Track 5 has been viewed as the toughest of all the races, especially when it comes to trying place first. ModesSelection AIn Selection A, the player races solo.Selection BIn Selection B, CPU players join the player. They act as another obstacle; hitting one from the back will cause the player to fall off the bike, while any CPU riders hitting the player's rear wheel will cause them to fall off.Design ModeIn Design Mode, the player has the ability to build his or her own racing tracks. The player can choose hills and obstacles of various sizes and place them. The player can also choose where to finish the lap, and how many laps there are (up to nine). After it is finished, the player can race the track in either Selection A or Selection B.In Japan, Excitebike was rereleased in 1987, this time compatible with the Famicom Disk System. This add-on allowed players to save their tracks onto the FDS's cassette tape. Because this add-on was never released outside of Japan, North American and PAL players cannot save their tracks. It is of interest to note that the game's North American manual states, "Save and Load menu selections are not operable in this game; they have been programmed in for potential product developments." Ports and Enhanced RemakesThe original Excitebike as appeared on a number of gaming platforms since its debut in 1985.
[ Visit the complete Wikipedia entry for Excitebike ] Some related entries: Treasure Mathstorm! | Wonder Boy in Monster Land | Beyond Good & Evil | The Return of Werdna | Ares | King's Quest VI: Heir Today, Gone Tomorrow | Blade Runner | King of Dragon Pass | Aliens versus Predator: Extinction | King's Valley | Rad Mobile This page is based on the copyrighted Wikipedia article Excitebike; it is used under the GNU Free Documentation License. You may redistribute it, verbatim or modified, providing that you comply with the terms of the GFDL. | Searches on eBay
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