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Home > Listing Index > Video games > Halo: Combat Evolved

Video games - Halo: Combat Evolved


* Outside the bridge on the Pillar Of Autumn, there is a bulletin board with several posters on it. Most of these are humourous eggs
  • Upon selecting "edit gametypes" on the multiplayer select screen, an image of a Spartan appears to the right, with little captions pointing to various parts of his body. On closer inspection these captions are actually easter eggs (see image)

Exploits

A number of small glitches in the game have made room for exploits, where said glitches are often (but not always) used to the advantage of the player. One such secret is the "Blood Gulch Hack", where it is possible for the player to jump inside a rock using a Warthog or Scorpion tank.

However, the secrets aren't limited to the multiplayer maps. One example of a campaign map secret is in the level "Assault on the Control Room". Towards the end of the level, the character passes through a large, open canyon area on a narrow bridge. It is possible to jump to the huge dividing pillar that runs the length of the control room structure below. From here the player can climb either up or down (down provides a sniper rifle and health packs under the bottom of the pillar). Whichever direction is taken, no more enemies should be encountered for the rest of the level.

Multiplayer

While 2-4 player multiplayer on a single Xbox is available, it feels barren and empty when faced with the prospect that 16 players can play together in one Halo game over a local area network, using four Xboxes that have been connected through the Ethernet hub. The game's seamless support for this type of play, as well as a few large maps that can comfortably hold up to 16 combatants, is a first for console games. The PC version introduced free Internet multiplayer gameplay, as well as new vehicles ( the Banshee and a Warthog with a tri-barrel rocket launcher), weapons (Fuel Rod Cannon and Flamethrower), and 6 new maps for multiplayer. A free release by Gearbox Software, Halo CE, lets experienced modders create their own maps and play on them over the Internet with other people who have downloaded the map.

The M6D Pistol is the defining feature of Halo multiplayer - an extremely accurate, quick-firing weapon which could kill in three shots to the head. The difficulty in aiming, as well as the requirement to lead shots for the pistol and the sniper rifle, made the weapons a prominent aspect of competitive Halo play, in which skilled players could outkill comparatively weaker players carrying "stronger" weapons such as the rocket launcher. The weapon respawn system also spawned a wave of players carrying timers with them to pick weapons up as soon as they spawned, creating a map control scenario which defined team play. Additionally, the Double-Melee (BLB) and Backpack Reload (X,X,Y) glitches were extremely useful, the first allowing extremely quick kills on close opponents, and the second keeping combat flowing by bypassing reloads. Again, Halo took skill, as BLB was not particularly easy to use as it required consistent melee placement. Major League Gaming helped spawn Halo tournaments, and continues today as an organizer of Halo 2 and Super Smash Brothers tournaments.

Players can customize each round of multiplayer with a wide variety of settings:
  • Weapon sets - Human only, Covenant only, Snipers, Rockets, Pistols, random, etc. Grenade types (either plasma and fragmentation) can also be customized.
  • Game length - Either by the number of kills or a certain amount of time
  • Game mode - Determines the way the game will be played. Capture the Flag (where two teams attempt to capture each others' flag), Oddball (a game where players fight over a skull "ball"), King of the Hill, and others, including Slayer (a standard deathmatch mode), are available from the start, but players have the ability to create a completely new game setting by manipulating a wide variety of options.
  • Vehicle sets - Limited to Scorpions, Warthogs, and Ghosts, or all of the three combined. Only certain maps can support vehicles.
  • Map -
:*Battle Creek, "Splash Splash, Bang Bang", 2-8 Players :*Sidewinder, "Red Blood, White Snow", 4-16 Players :*Damnation, "Covenant Hydro-Processing Center", 4-8 Players :*Rat Race, "Up the Ramps, Down the Tubes", 2-6 Players :*Prisoner, "Get on Top", 2-8 Players :*Hang 'Em High, “Tombstones for Everybody", 4-16 Players :*Chill Out, "Dude, you really need to...” 2-8 Players :*Derelict, "Deep-Space Anomaly #0198", 4-8 Players :*Boarding Action, "Ship-to-Ship Combat", 4-16 Players :*Blood Gulch, "The Quick and the Dead", 4-16 Players (Top Favourite) :*Wizard, "Round and Round and Round", 2-8 Players :*Chiron TL34, "Spartan Clone Training Complex", 2-6 Players :*Longest, "A long walk down a narrow hall...” 2-8 Players :*Infinity, 4-16 Players

Blood Gulch is the map primarily used for the machinima comedy series Red vs Blue. An updated version of the map, Coagulation, appears in Halo 2
. Battle Creek also returns under the name Beaver Creek. Wizard and Longest have recently been released as downloadable content from Xbox Live as Warlock and Elongation, respectively.

[ Visit the complete Wikipedia entry for Halo: Combat Evolved ]



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This page is based on the copyrighted Wikipedia article Halo: Combat Evolved; it is used under the GNU Free Documentation License. You may redistribute it, verbatim or modified, providing that you comply with the terms of the GFDL.

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