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Video games - Heroes of Might and Magic III: The Restoration of Erathia |
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StoryFollowing her marriage to King Roland Ironfist of Enroth (as referred to in Might and Magic VI: The Mandate of Heaven), Queen Catherine returns home to Erathia to find that the kingdom has been overrun by the united forces of the Overlords and Warlocks of the kingdom of Nighon and the Demoniacs and Heretics of the Kreegan kingdom of Eeofol. The invasion is being commanded by Catherine's father, King Gryphonheart, who has been assassinated by a traitor within his own army and revived as a lich by the necromancers of Deyja during his daughter's absence.The game's story unfolds primarily through a series of seven playable campaigns, which alternate between the perspective of Queen Catherine and her allies, and the forces of the invading armies.
GameplayThe basic gameplay mechanics of Heroes of Might and Magic and Heroes of Might and Magic II remain unchanged in Heroes of Might and Magic III: The Restoration of Erathia. As before, the player controls a number of generals (or "heroes"), who command troops comprising various types of creatures, usually inspired by myth and legend. These troops are divided into stacks: each hero has space within his or her army for up to seven stacks of creatures. Creatures of the same type can be united into a single stack. During conflict, damage inflicted by stacks of troops is cumulative: two individual troops with a damage rating of 5-9 can be placed into a single stack with a damage rating of 10-18. Battle takes place on a separate screen, which comprises a grid consisting of 165 interlocking hexagons. Heroes do not participate directly in battle, but their statistics and skills increase the effectiveness of their armies, and they have the ability to cast one magic spell per combat round.Heroes have four statistics that determine their effectiveness in battle: attack, defense, magic power, and knowledge. The hero's attack and defense rankings are added to the ranking of troops within that heroes army during battle. Magic power determines the strength of any magic spell cast by that hero, and the number of magic points available to the hero are determined by multiplying that hero's knowledge ranking by ten. Each hero can be trained in up to eight different skills, which can have a number of different effects, such as increasing that hero's magic proficiency, statistical ranking, or the distance he or she can travel across the map screen in one game day. Each skill is divided into three levels (basic, advanced, and expert), which determines the strength of the skill effect. In addition, each hero has the ability to equip a variety of artifacts to gain various bonuses, including increased attack and defensive ratings. [ Visit the complete Wikipedia entry for Heroes of Might and Magic III: The Restoration of Erathia ] Some related entries: Call of Duty: Finest Hour | Might and Magic VII: For Blood and Honor | Alleyway | F-19 Stealth Fighter | Yu-Gi-Oh! Reshef of Destruction | The Legend of Zelda: Phantom Hourglass | Batman | Superman 64 | Photopia | Front Mission Online | Sleepwalker This page is based on the copyrighted Wikipedia article Heroes of Might and Magic III: The Restoration of Erathia; it is used under the GNU Free Documentation License. You may redistribute it, verbatim or modified, providing that you comply with the terms of the GFDL. | Searches on eBay
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