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Video games - History of video game consoles |
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| In the history of video games, the 8-bit era was the third generation of video game consoles, but the first after the video game crash of 1983 and considered by some to be the first "modern" era of console gaming. Although the previous generation of consoles had also used 8-bit processors, it was in this time that home game systems were first labelled by their "bits". This came into fashion as 16-bit systems like the Sega Genesis were marketed to differentiate between the generations of consoles. During the era, the Famicom (short for family computer) became very popular in Japan. The NEC PC Engine also gained a large following, enough to support several versions of the hardware. The Famicom's American counterpart, the Nintendo Entertainment System, highly dominated the gaming market in North America, thanks in part to its restrictive licensing agreements with developers. Though the NES dominated the market, the Sega Master System (which was popular in Brazil and Europe), and the Atari 7800, were also major players during this era. The post-crash 8-bit era was considered "the stone age of console role-playing video games" and was the birth of the side-scroller. Editing and censorship of video games was often used in localizing Japanese games to North America. It is the era when many famous video game series, and the characters starring in them, originated. Some notable examples include Super Mario Bros., The Legend of Zelda, Metroid, Mega Man, Metal Gear, Castlevania, Final Fantasy, Phantasy Star, Bomberman, and Dragon Quest. Consoles of the 8-bit era1985-1995: U.S. 1987-1996: Europe 1983-2003: Japan 1990-present: Nigeria Image:Sega master system.jpeg|Sega Master System 1986-1991: US 1987-1989: Japan 1987-1996: Europe 1989-present: Brazil Image:Atari 7800 system.PNG|Atari 7800 1986-1991: U.S. Image:PCE CDROM.jpg|NEC PC Engine 1987-1993: Japan Image:Amstrad gx4000.jpg|Amstrad GX4000 1990-1991: Europe Image:Commodore 64 GS.jpg|Commodore C64 Games System 1990-1991: Europe Handheld consolesImage:Gameboy.jpg|Nintendo Game Boy 1989-1995: Japan, U.S. 1990-1995: Europe Image:Atari-lynx-1-1000.jpeg|Atari Lynx 1989-1995: U.S. 1990-1992: Europe Image:Sega GameGear.jpg|Sega Game Gear 1990-1997: Japan 1991-1997: Europe, U.S. 1992-1997: Australia Video game franchises established during this timeยน The Nintendo Wars franchise was debuted in Japan during the 8-bit era, but Nintendo did not release a Nintendo Wars game in North America until the sixth generation era, where it was marketed as Advance Wars. Interestingly, Advance Wars was not released in Japan until the Gameboy Wars Advance 1+2 compilation, due to the September 11th attacks.[ Visit the complete Wikipedia entry for History of video game consoles (third generation) ] Some related entries: Salamander 2 | Spelljammer: Pirates of Realmspace | Blackthorne | Call of Duty: United Offensive | Zone 66 | Operation Flashpoint | Death Crimson OX | Castlevania: Lament of Innocence | Skool Daze | Hearts of Iron 2 | Battletoads This page is based on the copyrighted Wikipedia article History of video game consoles (third generation); it is used under the GNU Free Documentation License. You may redistribute it, verbatim or modified, providing that you comply with the terms of the GFDL. | Searches on eBay
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