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Icebreaker is a 1995 strategy/action video game developed by Magnet Interactive Studios for the 3DO Interactive Multiplayer console. Despite the critical acclaim, the game did not sold well (mostly because of 3DO's failure on the 32-bit video game market). Later, the game was also ported to Mac and PC, where it found a similar fate.GameplayThe gameplay consists of the player controlling a sliding white pyramid (named "Dudemeyer" on the readme of the computer version) on an isometric/diametric projection level. The goal of the game is to eliminate the several other types of pyramids (called "dudes" on the readme), some that move and others that don't. Each kind of enemy pyramid has its own weakness and specific form to be destroyed, and a great part of the game's challenge comes from this aspect.The game consists of 150 different levels. [ Visit the complete Wikipedia entry for Icebreaker (game) ] Some related entries: Breakout | SOS | Zone 66 | Ballblazer | Metal Gear Solid: VR Missions | 3 in Three | BeyBlade: Super Tournament Battle | Spirit of '76 | Feel the Magic: XY/XX | Haven: Call of the King | Columns This page is based on the copyrighted Wikipedia article Icebreaker (game); it is used under the GNU Free Documentation License. You may redistribute it, verbatim or modified, providing that you comply with the terms of the GFDL. | Searches on eBay
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