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Super Mario Sunshine is the latest 3D platformer console title in the Mario series (excluding Super Mario 64 DS, a remake of Super Mario 64). It was released in Japan on 19 July 2002, ten months after the release of the GameCube. It is the first game on the Nintendo GameCube to exclusively feature Mario, though he appeared in Luigi's Mansion and Super Smash Bros. Melee. Super Mario Sunshine was one of the first GameCube games to become a Player's Choice title.StoryMario sets out for the prestigious tropical retreat Isle Delfino, for a well-deserved vacation with Princess Peach (Princess Toadstool) and Toadsworth. Upon arrival, Mario finds that the once-pristine island has been vandalized with graffiti and toxic goop. As a result of this pollution, star-shaped creatures called Shine Sprites, the island's sources of power, have dispersed and the island is covered in a perpetual shadow. Even worse, the culprit seen spreading the graffiti is disguised as Mario (he is later referred to as "Shadow Mario"); thus, Mario is promptly arrested as soon as his plane lands.Mario is put on trial, found guilty, and is ordered to clean up the mess and return the Shine Sprites. To help with the cleaning, Mario finds FLUDD, a powerful water cannon toted like a backpack. Mario sets out on his adventure vowing to clear his name and locate the real criminal while restoring tranquility and order to Isle Delfino. GameplaySuper Mario Sunshine is the first game where Mario extensively uses an accessory to complete his mission. At the beginning of the game, Mario finds FLUDD (the acronym for Flash Liquidising Ultra Dousing Device), which has an ability to spray water. When Mario first acquires FLUDD, he can spray and hover in the air using its nozzles. Two other nozzles can be unlocked later in the game to extend FLUDD's functionality - the Rocket Nozzle which propels Mario high into the air, and the Turbo Nozzle which lets Mario sprint on land and water, as well as break down wooden doors.The game contains a number of independent levels, which can be reached from Delfino Plaza (the hub or overworld). Gameplay is based around collecting Shine Sprites by completing various tasks in the levels and overworld. At first, each level features one task which may be completed to acquire a Shine Sprite. The player is then returned to Delfino Plaza and a new task is unlocked on the level they just played. Each level consists of up to eight of these tasks, which may be played again at will once they are completed. Once the player has collected enough Shines in total, a new level is available at Delfino Plaza, either by the acquisition of a new ability or some plot-related event. Shines are also available by collecting blue coins. Ten of these coins may be traded for one Shine in the overworld. Gameplay proceeds in this fashion until all of the Shadow Mario–related missions are completed, which unlocks the level containing the final boss. As the total number of Shines available at any given point is greater than the number of Shines needed to unlock the next level, the player may choose which tasks they want to attempt. In homage to Super Mario World, Mario can also ride Yoshi in this game. Yoshi can be used to eat certain insects and birds to produce yellow or blue coins or Shine Sprites. Yoshi can also eat fruit and squirt the juice of that fruit. This juice can be used to dissolve orange Generators acting as obstacles as well as to briefly transform enemies into platforms for Mario to step on. The color of the Yoshi as well as the effect of its juice depend on the type of fruit last eaten. Yoshi will disappear if he touches a deep body of water or dismounted in water. While Mario is riding Yoshi, a woodblock will accompany the background music as in Super Mario World. Koji Kondo and Shinobu Tanaka produced the music for this game. SettingThe game takes place on the beautiful tropical resort of Isle Delfino. Not based on any particular area of the world, the names of the island and the different areas of the island seem to be Italian in origin and the architecture is Mediterranean in style, though the Piantas, its main inhabitants have a Hawaiian appearance, what with their grass skirts.LocationsIsle Delfino (Italian for "Dolphin". Incidentally, Isle Delfino is shaped like a dolphin) is divided into several different areas/levels: # Delfino Airstrip, a small offshore international airport where Princess Peach and Mario land in their airplane on arriving at Isle Delfino. The story also begins here, as this is where players are introduced to the concept of cleaning up the game's areas, as well as the introduction to the plot. # Delfino Plaza, an urban area of Isle Delfino and the main area of the game. From here Mario can access all of the game's main levels and it is where the much of the story advances also. # Bianco Hills (Italian for "white" or "white man"), a small village northwest of Delfino Plaza. It contains a vast lake and a large central windmill. The town is besieged by various evils during Mario's adventures there, including a devastating attack by Petey Piranha. # Ricco Harbor (Italian for "rich"), an industrial area the west of Delfino Plaza and a major shipping port. At any given time, several ships are in the harbor. A farmer's market is also found here. The harbor is attacked by a giant squid named Gooper Blooper on two occasions. The water in the harbor is frequently polluted with black goop. # Gelato Beach (Italian for "ice cream"), a peaceful, eternally sunny beach which resides by a great bay. Along with Pinna Park, it is one of the only levels in the game which does not require the cleaning up of goo, but rather the completing of other tasks including stopping an angry Wiggler and competing in a watermelon contest. In the middle of the beach, there is an enormous tower devoted to capturing sunlight which it uses it to warm the egg of a giant sandbird. # Pinna Park (Italian for "pineapple"), a colorful amusement park on an island, separated from Delfino Plaza by a small strait. The amusement park is home to many attractions including a merry-go-round, a ferris wheel, and a rollercoaster. The park is surrounded by a beach, which is home to large talking sunflowers. The park suffers from perils such as a cannon-wielding Monty Mole, giant Snooze-A-Koopas, and Electrokoopas. # Sirena Beach (Italian for "mermaid" or "siren"), a lovely resort area located on the far side of the bay from Delfino Plaza noted for its spectacular sunsets. It is also home to the four-star Hotel Delfino, said in the game to be a favorite retreat for couples. The resort is somewhat disrupted when attacked by a large, manta ray–shaped phantom that leaves a trail of electrified goop, which can divide into smaller phantoms when sprayed with water. The hotel is often haunted by King Boo and his Boo minions. # Noki Bay, a mystical bay on the far side of the island and is home to the Nokis, a race of crustacean-like creatures and one of two races that inhabit Isle Delfino. Unlike most of the other areas in the game, it is industrially undeveloped and sparsely populated, giving it a very natural, peaceful feel. The gigantic waterfall is said in the game to be the area's main tourist attraction. The first time Mario visits, the water is found to be horribly polluted and is dangerous to swim in. The source of the pollution is later found to be a gigantic underwater eel with a bad case of gingivitis. Gooper Blooper and Monty Mole are also each encountered again here. # Pianta Village, the ancestral home of the Piantas, the other and more prominent of the two races who live on Isle Delfino. The most notable thing about this level is that the entire village is built on a massive tree that extends its branches over a canyon which seems to be endlessly deep. Another thing worth nothing is that all odd-numbered episodes in this level take place at night, while all even-numbered episodes take place during the day. At night, the village hot spring is closed, but a small river which is dry during the day runs through the village. The village underside contains many large mushrooms and is infested by giant spiders and wind sprites. Also at times, the village becomes covered in a burning goop. # Corona Mountain (Italian for "crown"), a large volcano in the middle of the island and is where Mario's final battle takes place. Unlike the other levels, Corona Mountain does not contain multiple episodes. The level involves navigating platforms which shoot flames or protrude spikes, and guiding a small boat across a magma river.[ Visit the complete Wikipedia entry for Super Mario Sunshine ] Some related entries: Poy Poy | Snowball | The Political Machine | The 7th Saga | World of Illusion Starring Mickey Mouse and Donald Duck | Shattered Steel | Coffee Tycoon | Gobliiins | Lost in Blue | Zoo Keeper | Scorched Earth This page is based on the copyrighted Wikipedia article Super Mario Sunshine; it is used under the GNU Free Documentation License. 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