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Video games - Thief: The Dark Project


Thief: The Dark Project was a stealth-based game released by Looking Glass Studios in 1998, and powered by their own in-house developed Dark engine. In many ways it was considered a revolutionary title. Although it utilized a first person perspective, it was not an action-oriented shooter like almost all other first person games. Instead, the emphasis was on stealth: The character was not particularly agile nor a skilled fighter, and much of the gameplay involved using shadows to avoid enemies. However, for those who desire action, there are weapons available that allow direct confrontation. A skilled player can often break cover and go head-to-head with the enemies. An even more skilled player can stay in cover and never let the enemies know that he was there.

The game's original gameplay quickly developed a cult following. However, many players complained that the game's "Thief" theme was underutilized. Although the first few missions are typical "rob a rich guy's mansion" levels, the latter 2/3s of the game takes place largely in monster-infested ruins where the player is pitted against various zombies, beasts, and Trickster creatures.

Thief Gold

Thief Gold is a 1999 re-release of Thief: The Dark Project.

In addition to various bug fixes, Thief Gold added three new levels which contributed significantly to the existing plot. The package also contained the DromEd Thief editor as well as a behind-the-scenes "making of" video.

Looking Glass were working on a similar re-release of Thief II: The Metal Age
, provisionally entitled Thief II Gold, at the time they went out of business in 2000.

[ Visit the complete Wikipedia entry for Thief: The Dark Project ]



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