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| Tom Clancy's Ghost Recon (also known as simply Ghost Recon) is a video game in the tactical shooter genre, inspired by the work of Tom Clancy. It was developed by Red Storm Entertainment, a Ubisoft subsidiary, and published by Ubisoft in 2001 for the PC; it was later ported to the Mac in 2002, Xbox, PlayStation 2, and GameCube in 2003, and then later to the Nokia N-Gage in 2004. Unlike most games with the Tom Clancy name, Ghost Recon is not based on any of his books. The latest patch for Ghost Recon is version 1.4 and was released August 23, 2002. In 2004, Ghost Recon 2, a sequel to Ghost Recon, was released for the Xbox, PS2 and GameCube as a more action-oriented and linear game, featuring a new perspective (known as Over The Shoulder view, or OTS) in addition to the traditional first-person camera. It was to be released for PC in 2005 but Ubisoft canceled the game in favour of a new game called Ghost Recon Advanced Warfighter. Ghost Recon Advanced Warfighter (also known as GRAW) implements the new OTS view for the console versions of the game, while the PC version features a first-person perspective only. GRAW was released March 9th 2006 for the Xbox and Xbox 360. The PC and PS2 versions are scheduled for a March 31st 2006 release. The PC and console versions of the game are being developed by and Ubisoft studios, respectively. Red Storm Entertainment has assumed a support and technical advice role for the main development studios. OverviewGhost Recon puts the player in charge of a fictitious, newly-conceived squad of U.S. Special Forces operators from Company D, 1st Battalion, 5th Special Forces Group (5th SFG) stationed at Fort Bragg, NC. Except for the "5th SFG" designation, this unit is entirely fictional. They are sometimes referred to as "The Ghosts". Their role is not unlike other real world Special Operations Forces, in that their operations are kept highly classified.The Ghosts are organized into three fireteams named using the NATO phonetic alphabet: Alpha, Bravo, and Charlie, with a maximum of three soldiers per team. However, since the player can only assign a total of six men in a single player mission, it is not uncommon for one of the fireteams to be disregarded, depending on the preference of the player. The player enjoys limited tactical control on the battlefield environment, and can issue maneuver commands as well as rules of engagement for each of the fireteams through a command map. In the original game, the soldiers themselves are organized into four different distinct roles (or classes). Every class can carry a primary and a secondary weapon, which are organized into "kits". Even though the primary weapon remains the same in all the kits (being defined by the soldier class — see below), there are several different equipments to be chosen as the secondary weapon.
[ Visit the complete Wikipedia entry for Tom Clancy's Ghost Recon ] Some related entries: Harvest Moon | Dangun Feveron | Final Fantasy XI: Chains of Promathia | Flying Corps | Tom Clancy's Splinter Cell: Essentials | Illusion of Gaia | Dino Crisis | Dragon Quest Yangus | Garou: Mark of the Wolves | Before Crisis: Final Fantasy VII | Metroid II: Return of Samus This page is based on the copyrighted Wikipedia article Tom Clancy's Ghost Recon; it is used under the GNU Free Documentation License. You may redistribute it, verbatim or modified, providing that you comply with the terms of the GFDL. | Searches on eBay
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