| Home > Listing Index > Video games > X-COM: UFO Defense |
Video games - X-COM: UFO Defense |
|
||
X-COM: UFO Defense (original name UFO: Enemy Unknown used outside North America) is a video game created by Microprose Software. It is the first game in the X-COM series.StoryIn 1998, reports of UFO sightings began to increase dramatically. Tales of abduction and terrorism by the unknown aliens became widespread. The nations of the world came to perceive this as a threat and attempted to form their own forces to deal with this, such as Japan's Kiryu-Kai; but the forces failed miserably (the Kiryu-Kai did not intercept a single UFO in its five months of operation). On December 11, 1998, representatives from some of the most powerful nations in the world met in Geneva, Switzerland, to discuss the issue. From this meeting was born the Extraterrestrial Combat Unit—X-COM.On January 1 1999, X-COM's first base became operational, beginning what would later become known as the First Alien War - a period of time lasting three years. Hundreds of UFOs were intercepted, but forces sent to clean up the crash sites took heavy casualties. Major cities came under attack by the alien forces, and at one point the alien forces even began establishing bases on Earth itself. From the crash sites, however, valuable knowledge and technology was discovered. Aliens from several distinct races were captured and interrogated; technology was reverse-engineered and put to use by X-COM forces. In later years, the major breakthrough came—an interrogation revealed the alien's forces were based in Cydonia, on Mars. A heavily armed and armored strike force was sent to Mars in X-COM's Avenger craft (based on alien technology) and managed to destroy the alien brain creature that was apparently responsible for masterminding the entire operation. Shortly before the Cydonia base was destroyed, however, a mysterious transmission was beamed back to Earth from the wreckage of the base... Single-player gameplayFrom the main game screen, the player has the choice of starting a new game, loading a previously saved game, or quitting. If the player chooses to start a new game, they choose one of five levels of difficulty, following which the game proper begins.Gameplay starts on January 1, 1999, with the player choosing a location for their first base on the Geoscape screen. The Geoscape screen is a representation of the world, which displays X-COM bases and craft, UFOs, alien bases, and sites of alien activity (alien terror sites). The player can choose from here to deploy X-COM craft to either patrol designated locations, intercept UFOs, or land at a UFO crash site, landed UFO, alien terror site, alien base, or (when research allows) the alien's main base. They may also choose to view one of several statistics screens, load or save the game, or quit the game. Clicking on a base on the Geoscape screen takes the player to the base screen. From here, the player can purchase weapons and other equipment, recruit soldiers, scientists, or engineers, build expansions to the base, build new bases (up to eight in total may be complete), and organise research and production. Funding for the above is provided by the ten founding nations of X-COM. At the end of each month, a funding report is provided, where nations can choose to increase or decrease their level of funding based on their perceived progress of the X-COM project. Alternatively a nation can sign a pact with the aliens which results in withdrawal of all funding by that nation to the X-COM project. When a craft is sent to land at a UFO crash site, landed UFO, or alien terror site, the game shifts to a tactical phase known as the Battlescape. Here the player commands their soldiers against the alien forces in an isometric turn-based battle sequence. One of three outcomes is possible in this phase: either the X-COM forces are eliminated, the alien forces are eliminated, or the player chooses to withdraw. These battles lead to recovery of alien artefacts which can then be researched and possibly produced at the X-COM bases, and can also lead to the recovery of live aliens which may then be assigned as a research project to produce information, possibly leading to new technology. The game may end in several ways. If the player's performance (as judged by the founding nations) is poor for two consecutive months, or the player runs a defecit for two consecutive months, or all of the founding nations sign pacts with the aliens, the game ends in defeat. If the player mounts an assault on the alien's primary base and loses, the game ends in defeat. If, however, the player is victorious in the final assault, the game ends in victory. Game internalsA heavy weapons platform (HWP) is the general name for several military vehicles used in the game. HWPs are considered very useful: they usually have superior firepower to that of regular soldiers, and are less prone to enemy fire. However, they cannot improve as the game progresses. They can only be replaced by superior craft. Later in the game the player can research Hovertanks, which can fly above the terrain.[ Visit the complete Wikipedia entry for X-COM: UFO Defense ] Some related entries: Kirby's Dream Land 3 | Alien Syndrome | Eco Fighters | Dance Dance Revolution SuperNOVA | Super Mario Sunshine | Frogger 2: Swampy's Revenge | Formula One 2003 | Chuckie Egg | StarCraft | Alien Syndrome | Lunar: Walking School This page is based on the copyrighted Wikipedia article X-COM: UFO Defense; it is used under the GNU Free Documentation License. You may redistribute it, verbatim or modified, providing that you comply with the terms of the GFDL. | Searches on eBay |
eBay Pulse | eBay Reviews | eBay Stores | Half.com | Kijiji | PayPal | Popular Searches | ProStores | Rent.com | Shopping.com Australia | Austria | Belgium | China | France | Germany | India | Italy | Spain | United Kingdom |
About eBay | Announcements | Security Center | Policies | Site Map | Help |
| Copyright © 1995-2005 eBay Inc. All Rights Reserved. Designated trademarks and brands are the property of their respective owners. Use of this Web site constitutes acceptance of the eBay User Agreement and Privacy Policy. |
eBay official time |